Wymar Barlow, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing colorful clothing, dressed as a Hunter. His blonde hair is lengthy and is close to two feet long. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. Flattery will make him almost putty in your hands.
History: He was born the only child of a wealthy merchant. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the west
Ideals: Entrepeneur. Flaws: Addict, Selfish, Greedy. Bonds: Job, Immigrant. Occupation: Hunter
Voice: Whispers
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 40 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 18 (+4) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Celestial, Undercommon, Auran, Goblin
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 30000 cp.
Odo Colby, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is typically in his Healer uniform. His silver hair has been sun bleached extensively. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is irascible and easily irritated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the west his family was never financially stable. His childhood dream was to be a Miner, but he was a colossal failure. He tends to his Healer job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and wants to open a new tavern
Flaws: Antagonistic, Shy. Bonds: Job, Poor, Attractive. Occupation: Healer
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +3
Possessions: 400 gp.
Anselm Gracey, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. His hair is short and golden. He is baby faced.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has passion for adventuring and risk.
Ideals: Optimist. Flaws: Ugly, Lazy, PTSD. Bonds: Poor, Adventurer. Occupation: Marshal
Voice: Old Prospector
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 200 gp. Chrysoprase (30 gp). Peridot (30 gp). White pearl (100 gp).
Lance Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is still thick. His hazel eyes dart from person to person.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 3 years.
Motivation: He seems to be bored by most things; and a deep hatred of dire rats
Flaws: Secretive, Mundane. Bonds: Rich, Enemies, Job. Occupation: Architect
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 27 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 600 gp. Blue star sapphire (1500 gp). Banded agate (12 gp). Hematite (12 gp). Peridot (50 gp).
Rolf Staurheim, Male Human [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He wears a pastel costume with the symbols of the four houses of cards on his torso. His red hair is smooth and relatively long. His eyes are likewise brown. His teeth are white and perfect.
Personality: He has a massive crush on the younger sibling of the Server who has hired him part-time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Server. He now owns his own business.
Motivation: He's in love; and he has a crush on the local roofer
Flaws: Secretive, Disease. Bonds: Attractive, Has a crush, Job. Occupation: Server
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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