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NPC Generator

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Advanced [show]


Miles Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white costume with the symbols of death on his torso. His silver hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: The child of western immigrants he idolized his father. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a merchant and was forced into it by his family

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Debt, Family. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Miles Beckwith, Male Human Barbarian 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 39 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Investigation +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 16000 sp. Rhodochrosite (7 gp). Brown-green garnet (140 gp). Citrine (50 gp).


Social Check DCs


Trym Vance, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a black poncho over his likewise colored trousers and shirt. His hair is long and silver with streaks of golden, and is pulled back with small black clips. His beard is golden, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: Calm and collected, he is a well trained Hunter. He has all his life been fascinated with singing.

History: He is the product a well kept family trust fund and as such has never really known need. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Trym Vance, Male Human Expert 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)15 (+2) 12 (+1)9 (-1)
Skills Deception +2, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


Justin Marston, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in earthy colors with a blue and red handkerchief worn on his left side. He is tall, broad shouldered and powerfully built. He keeps his brown hair in a flapper bob. His face is scarred and worn.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the north his family was never financially stable. Through the years after Justin was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Justin's father didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Architect.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Job, Poor. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Justin Marston, Male Human Commoner 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 16 (+3)10 (+0) 10 (+0)12 (+1)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 1900 sp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs


Charles Cason, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and tan handkerchief worn on his left side, and he perpetually has his club ready. His long brown hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Charles was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Charles Cason, Male Human Sorcerer 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 11 (+0)16 (+3) 10 (+0)18 (+4)
Skills Stealth +1
Senses Passive Perception 10
Languages Common, Druidic, Infernal, Orc
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 15000 cp.


Social Check DCs


Adelard Northcott, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his white robe and has his halberd always slung over his shoulder. His blonde hair is slicked back into a classic pompadour. His eyes are gray.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his father was called into army service. When Adelard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father.

Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Military, Family. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Adelard Northcott, Male Human Commoner 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)18 (+4) 14 (+2)8 (-1)
Skills Deception +2, Nature +7
Senses Passive Perception 12
Languages Common, Orc, Druidic, Abyssal, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 3000 sp. Aquamarine (1500 gp). 1 Minor magic item.


Social Check DCs

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