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Advanced [show]


Hugh Wheatley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. His silver hair is styled in orderly dreadlocks. He has a tattooed face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not believe in violence as a means to an end. He is a dedicated Spice Merchant but believes his peers are too gung-ho.

History: The child of eastern immigrants he idolized his mother. Hugh abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: He's repulsed by the PC; and he's looking for his big break

Ideals: Impeccable, Pacifist. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Hugh Wheatley, Male Human Paladin 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Nature +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Freshwater pearl (10 gp). Chrysoberyl (80 gp).


Social Check DCs


Charles Mitchell, Male Human [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his grey robe, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He has a long auburn beard with little hanging trinkets. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Butcher business at a young age. His father was a mechanic, and taught him how to fix just about anything. He tends to his Butcher job now, and dutifully fulfills any obligations he has.

Motivation: To be a Armorer again; and he has a rivalry with the church that dominates his actions

Ideals: Optimist, Persistence. Bonds: Attractive, Religious, Job. Occupation: Butcher

Voice: Hard of hearing, loud

Attributes [hide]

Charles Mitchell, Male Human Paladin 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Roger Woods, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears skinny pants and wears a violet and grey robe with the hood down, marred by sweets. He keeps his long chestnut hair kept up in a rat tail. His eyes, though not visible through his cowl, are gray.

Personality: He has always had a great fascination with Human culture. He is a font of random trivia from the lore and stories he has discovered

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to find somewhere to settle down

Ideals: Logical. Flaws: Ugly, Racist, Mundane. Bonds: Mentor. Occupation: Crown-heir

Voice: Hard of hearing, loud

Attributes [hide]

Roger Woods, Male Human Barbarian 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)12 (+1) 11 (+0)18 (+4)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Don Hackney, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his brown hair up. His fierce amber eyes like to dwell on things.

Personality: Don is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Don was born in the west. At a young age he loved to build and create. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the west, certain he would find work there.

Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert, Persistence. Bonds: Attractive, Immigrant. Occupation: Mortician

Voice: Speaks in third person

Attributes [hide]

Don Hackney, Male Human Bard 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)5 (-3) 12 (+1)10 (+0)
Skills Nature -1, Religion -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 22000 cp. Golden yellow topaz (600 gp). Amethyst (70 gp). Alexandrite (600 gp). Golden yellow topaz (600 gp).


Social Check DCs


Kyle Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin black vertical stripes and grey pants. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are violet and beady.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Animals are drawn to him, and he is able to talk to them.

History: Kyle was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and human compassion

Ideals: Athletic, Gifted. Flaws: Ugly, Racist. Bonds: Family. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Kyle Hamilton, Male Human Bard 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 22000 sp.


Social Check DCs

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