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Advanced [show]


Percival Northcott, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. His hair is cut close to his head. His green eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He believes the world needs to unite to get rid of gnolls once and for all.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Percival was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: To reunite with his absent father; and marry his brother to traveling adventurers

Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Military, Family. Occupation: Bowyer

Voice: Soft and melodious

Attributes [hide]

Percival Northcott, Male Human Rogue 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)16 (+3) 16 (+3)16 (+3)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 100 gp. Sardonyx (40 gp). Amber (130 gp). Red garnet (130 gp). Rhodochrosite (5 gp). 1 Minor magic item.


Social Check DCs


Aldous Kimberley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has styled his silver hair well, parting it to the left. He is very pretty but has cold, dead eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised by priests from a young age. Through the years after Aldous was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Aldous's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Flaws: Greedy, Antagonistic. Bonds: Rich, Attractive, Religious, Mentor. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aldous Kimberley, Male Human Warrior 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)14 (+2) 9 (-1)10 (+0)
Skills Athletics +4, Insight +1
Senses Passive Perception 9
Languages Common, Auran, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Trym Digby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He likes to wear ponchos typically of a light tan in addition to tight pants. His auburn hair and beard is wavy and long. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is afraid of women and trembles around them

History: He was born in the east, but his parents moved at a very young age to the north. After coming to the age of reason, Trym took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy, Fearful. Bonds: Immigrant. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Trym Digby, Male Human Adept 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)6 (-2) 11 (+0)15 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 200 gp.


Social Check DCs


Godfrey Middleton, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He wears a colorful flower in his auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Godfrey was born with his mother's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To clean up the streets; and he's in love

Ideals: Joker. Bonds: Attractive, In love, Has a crush, Guardian. Occupation: Gardener

Voice: Speaks fast with a slight lisp

Attributes [hide]

Godfrey Middleton, Male Human Monk 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 30 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)9 (-1) 11 (+0)11 (+0)
Skills Persuasion +3, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Darby, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and black workpants. His shirt is grey, and he wears a heavy black leather apron most of the time. He carries with him a set of shields on his belt, each one with a amethyst on the hilt. His brown hair is braided into rings. His amber eyes are slightly larger than normal.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with finding treasure.

History: The child of western immigrants he idolized his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: An old rival family wants him found; and doesn't want to be a brewer and was forced into it by his family

Ideals: Fighting, Entrepeneur. Bonds: Family, Adventurer, Immigrant. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Ernest Darby, Male Human Rogue 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 24000 sp.


Social Check DCs

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