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NPC Generator

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Advanced [show]


Trym Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears professional attire. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. This blue eyed easterner is not easily forgotten.

Personality: Trym hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised by priests from a young age. He moved from fad to fad and when he turned 15 he discovered singing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is terrified, and will act out of fear

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Shepherd

Voice: Speaks with squeezed throat

Attributes [hide]

Trym Ramsay, Male Human Druid 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Reynard Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), and carries greatswords. He has a silver handlebar mustache and slicked back silver hair. His hazel eyes are passionate and lively.

Personality: He exudes charisma. He is a tour de force of persuasion. As long as the job gets done he does not care how it got done.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Insane. Bonds: Attractive, Military. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Reynard Kenley, Male Human Barbarian 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 74 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)10 (+0) 7 (-2)16 (+3)
Skills Performance +6, Religion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 1200 gp. Sard (50 gp). Blue star sapphire (500 gp). Star ruby (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Royal, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black tunic with green highlights, and long tan pants that bunch up around his shoes. He has styled his white hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A skeptical and narcissistic man, Geoffrey's first love is himself. His second love is also himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born on a small isolated farm. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: To get a good night's sleep; and nothing but the best is good enough for him

Ideals: Impeccable, Joker. Flaws: Insomniac. Bonds: Attractive, Nature, In love. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Geoffrey Royal, Male Human Wizard 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 7
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 14 (+2)13 (+1) 9 (-1)18 (+4)
Skills Arcana +4, Survival +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +0 / 2d6-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 500 gp. Deep green spinel (110 gp). Emerald (600 gp).


Social Check DCs


Clerebold Spaulding, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat, and he perpetually has his shield ready. He wears a colorful flower in his black hair. This gray eyed westerner is not easily forgotten.

Personality: He likes to make people angry or surprised. He is afraid of women and trembles around them

History: He served in the navy to pay for his family's outstanding loans. Through the years after Clerebold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Clerebold's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Attractive, Military. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Clerebold Spaulding, Male Human Sorcerer 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)8 (-1) 12 (+1)8 (-1)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Dayton, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a red costume with the symbols of the four houses of cards on his torso. His moppish silver hair is in a traditional bowl cut. He has gleaming, smiling violet eyes.

Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the north, but his parents moved at a very young age to the south. He was taken from his home at a very young age. He inherited the family business which he has now maintained for 6 years.

Motivation: Human compassion; and to be a roofer again

Flaws: Antagonistic, Racist. Bonds: Job, Immigrant, Slave. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Gerald Dayton, Male Human Bard 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)13 (+1) 15 (+2)11 (+0)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 400 gp.


Social Check DCs

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