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NPC Generator

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Advanced [show]


Roger Marleigh, Male Human [Permalink]

Personal [hide]

Description: A 5'7" western man, he wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is slicked back into a classic pompadour. He wears an eyepatch.

Personality: This man loves painting and to teach people painting more than just about anything. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a island tribe. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has never given up on his painting dream.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Adventurer

Voice: Speaks like tongue is numb

Attributes [hide]

Roger Marleigh, Male Human Monk 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 17000 cp. 1 Breastplate. 1 Banded mail.


Social Check DCs


Gerald Thackeray, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears rags and sports a simple walking cane. His whole body is exceptionally muscular. His brown hair is heavily combed to the left. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a minor phobia of water and hates getting wet.

History: He was born in the south, but his parents moved at a very young age to the north. He was an apprentice working in his mother's forge. He became a Barrister soon after.

Motivation: Sabotage a competitor; and expand his business

Flaws: Ugly, Fearful. Bonds: Poor, Immigrant, Guardian, Job. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Gerald Thackeray, Male Human Warlock 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)18 (+4) 13 (+1)8 (-1)
Skills Persuasion +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Giant, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14322000000

Possessions: 200 gp.


Social Check DCs


Tim Gentry, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Barkeep. His brown hair is cut short with large spiked bangs in the front. His eyes are brown.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is afraid of women and trembles around them

History: He was born into a rich family. A few years later when the north was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: Money/treasure; and wants to open a new tavern

Flaws: Cynical, Shy. Bonds: Job, Rich, Immigrant. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Tim Gentry, Male Human Druid 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)10 (+0) 15 (+2)18 (+4)
Skills Deception +6, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Richard Washington, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is dressed in a clean brown cloak covering his clean studded leather. He keeps his golden hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He receives visions of the future at random moments

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To be a Architect again; and sabotage a competitor

Ideals: Justice, Gifted. Bonds: Mentor, Guardian, Job. Occupation: Butcher

Voice: Old Prospector

Attributes [hide]

Richard Washington, Male Human Commoner 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)15 (+2) 12 (+1)8 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Goblin, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Roger Lincoln, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a deerstalker hat to hide his balding. His blue eyes dart from person to person to random spaces in the air.

Personality: Roger wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.

History: Born in the south to a Gardener, Roger learned a great deal about his father's area of expertise. Cursed with unlife at a very young age, Roger has worked very hard to control his curse. He then took over the family business and is one of the better Gardener for hire.

Motivation: To be a Priest again.

Ideals: Disciplined. Flaws: Lazy, Disease. Bonds: Job. Occupation: Gardener

Voice: Spits and sputters

Attributes [hide]

Roger Lincoln, Male Human Warrior 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)17 (+3) 16 (+3)14 (+2)
Skills Athletics +4
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 20 pp.


Social Check DCs

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