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NPC Generator

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Advanced [show]


Gomory Morton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He is well dressed, constantly wearing a yellow suit, brown shirt, and black tie, marred by sweets. His wide-brimmed hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to prove his worth to the world

Flaws: Ugly, Shy, Impulsive, Disease, Insomniac. Occupation: Weaver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gomory Morton, Male Human Adept 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)15 (+2) 10 (+0)7 (-2)
Skills Persuasion +1, Stealth +5
Senses Passive Perception 10
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 200 gp. Brown-green garnet (80 gp). Moss agate (12 gp). Aquamarine (1500 gp). Hematite (12 gp).


Social Check DCs


Trym Brent, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. His hair is red and curly. His eyes are likewise violet. His teeth are white and perfect.

Personality: This man loves painting and to teach people painting more than just about anything. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in the west. His family was turned out during the war. He and his family wandered west to less war torn lands. He now spends his time doing works of charity.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and revenge

Ideals: Artistic, Philantrophist. Flaws: PTSD. Bonds: Attractive, Immigrant. Occupation: Dyer

Voice: Thin and wheezing

Attributes [hide]

Trym Brent, Male Human Bard 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)16 (+3) 18 (+4)10 (+0)
Skills Acrobatics +4, Nature +5
Senses Passive Perception 14
Languages Common, Draconic, Goblin, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 600 gp.


Social Check DCs


Geoffrey Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a well pressed and immaculate suit (or dress). He has styled his blonde hair well, parting it to the left. He tend to wears goggles to shield his eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is afraid of women and trembles around them

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Geoffrey took refuge in the large cave and found the beat up crossbow and armor he uses now. He left for the east, certain he would find work there.

Motivation: He is wracked by social anxiety.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Nature, Immigrant. Occupation: Dilettante

Voice: Rolls R's

Attributes [hide]

Geoffrey Hadleigh, Male Human Druid 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)9 (-1) 13 (+1)18 (+4)
Skills Persuasion +6, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 80 pp.


Social Check DCs


Gerald Byron, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves telling others what to do and how they should feel about things. He does not trust anyone and sleeps with one eye open.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends.

Ideals: Opinionated. Flaws: Insomniac, Disease. Bonds: Adventurer, Enemies. Occupation: Bounty Hunter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Byron, Male Human Druid 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 8 (-1)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Theobald Gladstone, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His blonde hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Theobald has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and meet up once more with his childhood friend

Ideals: Logical. Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Miller

Voice: Soothing and warm

Attributes [hide]

Theobald Gladstone, Male Human Rogue 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)7 (-2) 7 (-2)9 (-1)
Skills History +0, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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