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Advanced [show]


Gilbert Winthrop, Male Human [Permalink]

Personal [hide]

Description: He wears a white tunic with yellow highlights, and long brown pants that bunch up around his shoes. His skin is fair and his fingers are delicate and long. With bright red hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He got into the Sculptor business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.

Motivation: To clean up the streets; and wants to open a new tavern

Flaws: Insomniac, Shy, PTSD. Bonds: Enemies, Job, Guardian. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Gilbert Winthrop, Male Human Aristocrat 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)14 (+2) 14 (+2)14 (+2)
Skills Deception +5, Medicine +5
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. 1 Everburning torch. 2 Acid flasks.


Social Check DCs


Geoffrey Barton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear ponchos typically of a light white in addition to tight pants. He wears his white hair up. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. Cursed with vampirism at a very young age, Geoffrey has worked very hard to control his curse. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wishes to resurrect an old love; and retire the richest man in the south

Ideals: Entrepeneur, Justice. Flaws: Shy, Disease. Bonds: Attractive, In love. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Geoffrey Barton, Male Human Commoner 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)17 (+3) 13 (+1)12 (+1)
Skills Intimidation +4, Religion +6
Senses Passive Perception 11
Languages Common, Auran, Gnome, Undercommon
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 40 pp. Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Garfield, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is generally well dressed albeit a few years behind the times. His hair is auburn and curly. He has several tiny jet earrings on each ear.

Personality: He loves telling others what to do and how they should feel about things. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Opinionated. Flaws: Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Wymar Garfield, Male Human Commoner 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)9 (-1) 8 (-1)9 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 100 gp. Alexandrite (600 gp). Tiger eye turquoise (16 gp). Aquamarine (600 gp).


Social Check DCs


Adelard Adley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. His red hair is cut short. His eyes are violet and he is always smoking a pipe.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a ruthless business man, a trait he acquired from his mother.

History: Adelard hails from a village terrorized by drow. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Adelard began to lead the lost caravan. He has built up a small fortune and can afford his own way.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a bellfounder and was forced into it by his family

Ideals: Entrepeneur. Flaws: Racist. Bonds: Enemies, Rich, Family. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

Adelard Adley, Male Human Paladin 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 16 (+3)10 (+0)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 30000 cp.


Social Check DCs


Drogo Byron, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses in collared shirts and wears a proper scarf over his head. His red hair is drawn into a tight pony tail with a dagger scrunchie. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Beggar first and foremost. He believes firmly that knowledge should be universal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born on a small isolated farm. He was an apprentice working in his father's forge. He's since become an addict/alcoholic.

Motivation: Expand his business; and he has a rivalry with the church that dominates his actions

Flaws: Addict. Bonds: Job, Religious, Nature. Occupation: Beggar

Voice: Spits and sputters

Attributes [hide]

Drogo Byron, Male Human Barbarian 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 55 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)18 (+4) 17 (+3)13 (+1)
Skills Athletics +3, Investigation +7
Senses Passive Perception 13
Languages Common, Sylvan, Aquan, Goblin, Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +7

Possessions: 900 gp.


Social Check DCs

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