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NPC Generator

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Advanced [show]


John Haley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he usually wears his black robe and has his longsword always slung over his shoulder. His head has been shaved. His eyes are hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also has developed a complete distrust of the Barkeep profession.

History: He was born in the east, but his parents moved at a very young age to the north. His father was very strict, and drilled into him lessons on being the perfect gentleman. He tends to his Banker job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Job, Immigrant. Occupation: Banker

Voice: Jittery and nervous

Attributes [hide]

John Haley, Male Human Commoner 8
Medium (5'7") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Insight +5, Religion +5
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 120 pp. White pearl (80 gp).


Social Check DCs


Ernest Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His hair is auburn, silky, and of moderate length. He has green eyes and a green hat with a black feather.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father took him hunting and taught him how to get in the mind of other creatures. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Joker, Pacifist. Bonds: Attractive, Religious, Nature. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Davenport, Male Human Expert 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)12 (+1) 16 (+3)9 (-1)
Skills Nature +3, Stealth +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs


Tim Darby, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears pastel trousers with brown and yellow striped suspenders. He wears various colorful collared shirts, and is pretty ugly. His broad hat is riddled with cuts and holes. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. He got away from his former life and has fallen to alcoholism.

Motivation: Human compassion.

Ideals: Philantrophist, Logical. Flaws: Ugly, Addict, Racist. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Tim Darby, Male Human Ranger 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)7 (-2) 13 (+1)15 (+2)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp. Gold music box (1000 gp). Solid gold idol (1100 gp). Large well-done wool tapestry (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). 1 Minor magic item.


Social Check DCs


Bernard Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears silk and lounges about seductively. His hair is chestnut and very short. His eyes are likewise blue.

Personality: He likes to make people angry or surprised. He is able to make almost anything out of random pieces of junk.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Bernard Wentworth, Male Human Barbarian 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 52 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)13 (+1) 16 (+3)17 (+3)
Skills Athletics +1, Survival +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +6

Possessions: 600 gp. A life-sized copper and silver statuette of a cockatrice. (40 gp). A silver and pearl hairclip (40 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Fire opal pendant on a fine gold chain (500 gp). 1 Minor magic item.


Social Check DCs


Hunter Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dark leathers with embroidery. His blonde hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: Hunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Hunter was born with his father's beautiful face. A gifted student he started as a Adventurer, but he got bored and became a Shoemaker. He hasn't been sleeping well lately.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Insomniac. Bonds: Job, Attractive, Adventurer. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Hunter Brandon, Male Human Adept 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Just what you see.


Social Check DCs

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