Theobald Badger, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears many layers of old clothing at all times, and his gloved hand is found clutching a dagger. His hair is long and red with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. Further he is a bit of a stoner and is frequently out of it.
History: A powerful brothel owner made him what he is. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their daughter. He worked as a Sellsword, and he later adopted a second daughter.
Motivation: Wants to have a good time and be beloved; and his spouse's relatives view him with great suspicion
Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Poor, Mentor, Family. Occupation: Sellsword
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 72 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 180 pp. Rhodochrosite (15 gp). Coral (80 gp). Malachite (15 gp). Peridot (30 gp). Alexandrite (1400 gp). Zircon (30 gp).
Justin Haley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a yellow armored body suit, with a simple brown line shooting up and back down. His hair is long and silver with streaks of white, and is pulled back with small yellow clips. His beard is white, braided, and well cared for. He has gleaming, smiling brown eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His first spouse was a Mortician, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Shy. Bonds: Religious, Family. Occupation: Engraver
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Melee.
Norman England, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is wearing colorful clothing, dressed as a Shipwright. His skin is also unnaturally pale. He wears his red hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Always inclined to offer people food he seems plenty friendly. He believes the world needs to unite to get rid of illithids once and for all.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: A deep hatred of illithids.
Ideals: Philantrophist. Flaws: Ugly, Insane, Mundane. Bonds: Enemies, Rich. Occupation: Shipwright
Voice: Sounds elderly
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2 Tanglefoot bags. 2 Holy water. 1 Smokesticks.
Kody Carlisle, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He typically wears green cloth garments or leather armor. Beneath his clothing is a huge mess of scar tissue. His white hair is greasy and uncared for. His gray eyes have a joyful gleam in them most of the time.
Personality: Always inclined to offer people food he seems plenty friendly. Flattery will make him almost putty in your hands.
History: Kody lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Slave, Family. Occupation: Fisher
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 17 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp.
Robert Bentley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His white hair is heavily combed to the right. His eyes are likewise hazel.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was granted arcane powers by his dying sister.
Motivation: He wants revenge against goblins.
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Dilettante
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 16
Languages Common, Terran, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +6
Possessions: 100 gp. Tiger eye turquoise (11 gp). Banded agate (11 gp). Deep green spinel (50 gp). Malachite (11 gp).
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