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NPC Generator

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Advanced [show]


Trey Emsworth, Male Human [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his falchion, and carries falchions. His white hair is lengthy. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Trey's homeland. Trey decided to take the middle way and become a bodyguard. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and to be a bather again

Ideals: Fighting. Bonds: Job, Adventurer, Immigrant. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Trey Emsworth, Male Human Aristocrat 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Heavy steel shield.


Social Check DCs


Aldous Compton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue clothing when he does not wear armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His hair is cut close to his head. He has a tattooed face.

Personality: Overbrimming with self-confidence, Aldous isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. He worked as a nervous Knight and found it very stressful. He inherited the family business which he has now maintained for 4 years.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he wants revenge against drow

Ideals: Impeccable, Entrepeneur. Bonds: Adventurer, Job, Enemies. Occupation: Knight

Voice: Switch between two voices

Attributes [hide]

Aldous Compton, Male Human Warrior 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 17 (+3)15 (+2)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Conrad Kendal, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely black suit with brown socks and a vest with buckled shoes. He has white hair. His eyes are brown and he is always smoking a pipe.

Personality: He has always had a great fascination with Human culture. The war was a terrible time for him, and Conrad does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Conrad was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions; and sabotage a competitor

Flaws: Racist, Depressed. Bonds: Military, Job, Religious. Occupation: Cartwright

Voice: Creaky witch voice

Attributes [hide]

Conrad Kendal, Male Human Warrior 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)14 (+2) 12 (+1)7 (-2)
Skills Athletics +4, Nature +4
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 3100 sp.


Social Check DCs


Clerebold Alby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He sports white clothing, slightly heavier than average wear. With bright silver hair and a scraggly beard. His skin is flawless and his gray eyes scan people very quickly.

Personality: Clerebold wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He always tries to repair and not replace. It was this mentality that drove him into the Brewer business.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to work out more often; and his religion dominates his actions

Ideals: Athletic, Disciplined, Persistence. Bonds: Attractive, Religious. Occupation: Brewer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Clerebold Alby, Male Human Adept 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)10 (+0) 8 (-1)9 (-1)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Silk rope.


Social Check DCs


Roland Barclay, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He is constantly adorned with expensive silk clothing, often dyed in bright brown and white, and wears rings and necklaces with large, colorful gems. His moppish golden hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are blue.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. The war was a terrible time for him, and Roland does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Roland was born with his mother's beautiful face. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He became a Mason soon after.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and wants to raise his children well

Flaws: Depressed. Bonds: Rich, Job, Military, Attractive, Family. Occupation: Mason

Voice: Spits words with contempt

Attributes [hide]

Roland Barclay, Male Human Druid 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)10 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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