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NPC Generator

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Advanced [show]


Cory Moreno, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Beneath his clothing is a huge mess of scar tissue. His blonde hair is long and unkept. His blue unseeing eyes seem to look past you.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Cory hails from a village terrorized by goblins. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Slave, Enemies. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Cory Moreno, Male Human Warrior 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)16 (+3) 17 (+3)16 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Ignan, Draconic, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gomory Darby, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He carries with him a set of whips on his belt, each one with a opal on the hilt. His white hair is knotted and matted. His half smiles and violet eyes are beguiling and draw you in.

Personality: He can speak with the recently deceased. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a mountains tribe. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Fighting, Gifted. Bonds: Attractive, Nature, Rich. Occupation: Herbalist

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gomory Darby, Male Human Rogue 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills History +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 600 sp.


Social Check DCs


Randal Byron, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears many layers of old clothing at all times. He has black hair. His face is covered beneath a completely black helmet.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful brothel owner made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Adventurer, Mentor. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Randal Byron, Male Human Warrior 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)10 (+0) 11 (+0)15 (+2)
Skills Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 20000 cp.


Social Check DCs


Patrick Oakley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fancy black suit. His auburn hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered west to less war torn lands. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Flaws: Impulsive, Selfish, PTSD. Bonds: Attractive, Rich. Occupation: Sailor

Voice: Soft and mumbly

Attributes [hide]

Patrick Oakley, Male Human Adept 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 15 (+2)14 (+2)
Skills Intimidation +5, Investigation +6
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Thomas Harlow, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is kept up in a ponytail inside a feathered hat. He has a dull look in his hazel eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Ideals: Gifted, Logical. Flaws: Insane. Bonds: Adventurer, Attractive. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Thomas Harlow, Male Human Rogue 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)15 (+2) 15 (+2)17 (+3)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Ignan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp.


Social Check DCs

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