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NPC Generator

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Advanced [show]


Hubert Berkeley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His black hair is drawn into a tight pony tail with a card scrunchie. He has blue eyes.

Personality: Hubert hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of southern immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: To reunite with his old friends; and he wants revenge against goblins

Ideals: Artistic. Bonds: Adventurer, Immigrant, Enemies. Occupation: Apothecary

Voice: Eastern European accent

Attributes [hide]

Hubert Berkeley, Male Human Warlock 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)8 (-1) 17 (+3)10 (+0)
Skills History +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs


Shane Mori, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears suspenders and brown workpants. His shirt is white, and he wears a heavy brown leather apron most of the time. His hair is red and curly. He has a dull look in his blue eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He uses divination through singing.

History: Born to a Adventurer, his mother struggled to pay the bills. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants to get laid; and he's in love

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Poor, Has a crush. Occupation: Beggar

Voice: Breathy voice

Attributes [hide]

Shane Mori, Male Human Sorcerer 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)8 (-1) 9 (-1)10 (+0)
Skills Acrobatics +4, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Frederick Everly, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has all his life been fascinated with singing.

History: The child of a Doctor, who enjoyed hunting, Frederick was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered singing. He left for the north, certain he would find work there.

Motivation: Someone believes him a fraud; and marry his sister to traveling adventurers

Ideals: Artistic. Bonds: Family, Nature, Immigrant, Enemies. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Frederick Everly, Male Human Expert 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 30000 cp. Aquamarine (300 gp). Alexandrite (300 gp). Moss agate (14 gp). 1 Minor magic item.


Social Check DCs


Drogo Chatham, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey, dusty cloak. He is portly but not overly obese. His silver hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is skeptical of what others tell him and is slow to trust.

History: He was born at the edge of vast forest. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Flaws: Antagonistic, Shy, Fearful. Bonds: Attractive, Nature, Rich. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Drogo Chatham, Male Human Druid 7
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)13 (+1) 8 (-1)8 (-1)
Skills Athletics +6, Persuasion +2
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1200 gp.


Social Check DCs


Simon Marlee, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is brown and very short. He wears an eyepatch.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic, Secretive. Bonds: Poor. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Simon Marlee, Male Human Aristocrat 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 12 (+1)18 (+4)
Skills Arcana +4, Stealth +2
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Darkwood Shield. 1 Buckler.


Social Check DCs

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