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NPC Generator

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Advanced [show]


Balimaar Addington, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears bulky black painted plate armor. He keeps his long auburn hair kept up in a rat tail. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Balimaar has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic, Joker. Flaws: Addict, Disease, Insomniac. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

Balimaar Addington, Male Human Rogue 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills History +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 500 gp.


Social Check DCs


Reynard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a yellow collared shirt and brown pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. He has done his best to style his red hair to look like a famous performer. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Reynard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Reynard grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now spends his time doing works of charity.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Extrovert, Philantrophist. Bonds: Poor, Immigrant, Adventurer. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Reynard Wedgwood, Male Human Warrior 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 13 (+1)16 (+3)
Skills Stealth +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Percival Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a green coat over a blue low-cut shirt, and a deerstalker hat upon his head. He is bald on top and has large blonde tufts of hair around his ears. His hazel eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Courier, but he got bored and became a Scribe. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and expand his business

Ideals: Gifted, Justice. Flaws: Ugly. Bonds: Job, Military. Occupation: Scribe

Voice: Low and grunting

Attributes [hide]

Percival Kimberly, Male Human Warrior 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 90 pp. Moss agate (11 gp). Onyx (40 gp).


Social Check DCs


Dustin Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear darkened spectacles and heavy clothing, no matter the weather. He is tall, broad shouldered and powerfully built. He wears his red hair up. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving Energy wise he seems alert and responsive.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dustin took refuge in the large cave and found the beat up rapier and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to work out more often; and he is content

Ideals: Joker, Professionalism, Athletic. Flaws: Mundane. Bonds: Nature. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Dustin Winterbourne, Male Human Druid 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Athletics +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Compton, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is tan, and he wears a heavy grey leather apron most of the time. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is overprotective of those who hire his services. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Adelard was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: His spouse's relatives view him with great suspicion; and to protect his home

Ideals: Optimist. Bonds: Attractive, Guardian, Family. Occupation: Knight

Voice: Low rumbling, strings words together

Attributes [hide]

Adelard Compton, Male Human Cleric 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp. 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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