Tim Nibley, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is auburn, silky, and of moderate length. His gray eyes peer out from beneath his deerstalker black hat.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the east to a Miner, Tim learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Miner for the past few years.
Motivation: Expand his business.
Ideals: Justice. Flaws: Insomniac. Bonds: Immigrant, Attractive, Job. Occupation: Miner
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 52 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 18 (+4) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +3
Possessions: 10000 cp. Silver comb with moonstones (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).
Henry Norton, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'2" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is brown and curly. His blue eyes are slightly larger than normal.
Personality: Cocky and sure of himself, he believes he is the best Carter born in the past three hundred years. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Carter for hire.
Motivation: Further expansion of business.
Ideals: Optimist. Bonds: Job, Rich. Occupation: Carter
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 60 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 9 (-1) | 14 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 700 gp. Rhodochrosite (13 gp). Black pearl (1500 gp). Smoky quartz (50 gp). White opal (900 gp). 1 Minor magic item. 1 Minor magic item.
Gerald Enfield, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He very much looks the part of a Laborer. He has a long blonde beard with little hanging trinkets. His eyes are blue.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Laborer arts, while his father instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He ran away from his former home and has been making his living as a Laborer for the past few years.
Motivation: Expand his business; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Rich, Slave. Occupation: Laborer
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 46 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: Just what you see.
Hugh Kendal, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, and carries lances. He keeps his red hair in a pixie cut. His face is scarred and worn.
Personality: Eccentric and domineering, Hugh will drive conversation. He has a small toy that he constantly fidgets with.
History: Gifted from a young age, Hugh studied abroad. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend.
Ideals: Fighting, Extrovert, Gifted. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Detective
Voice: Russian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 48 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 600 gp. Malachite (15 gp). Golden yellow topaz (1100 gp).
Kody Weston, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a simple tan robe with red stripes complete with hood, and is pretty ugly. His brown hair, when down, is lengthy. His green unseeing eyes seem to look past you.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kody is combative with any and all who dare try his patience in the slightest.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and to unite with his sister
Ideals: Passionate, Justice. Flaws: Ugly, Disease, Insomniac. Occupation: Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 31 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp.
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