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NPC Generator

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Advanced [show]


Balimaar Tyndall, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a white shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. His golden hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Gifted from a young age, Balimaar studied abroad. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now spends his time doing works of charity.

Motivation: Wants to have a good time and be beloved; and to be a blacksmith again

Ideals: Philantrophist, Optimist, Gifted. Bonds: In love. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Balimaar Tyndall, Male Human Rogue 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Raymond Vance, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear white clothing when he does not wear armor, and sports empty pouches on his belt. His white hair is thinning but still full. He has several tiny amethyst earrings on each ear.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Fighting. Flaws: Mundane, Disease. Bonds: Rich, Military. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Raymond Vance, Male Human Expert 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)17 (+3) 15 (+2)13 (+1)
Skills History +5, Stealth +3
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 70 pp. Bloodstone (30 gp). Rich purple corundum (1200 gp). Carnelian (30 gp). Fiery yellow corundum (1200 gp).


Social Check DCs


Clerebold Melancon, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Sculptor uniform. His silver hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born several months after his father was called into army service. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult.

Ideals: Gifted. Flaws: Sensitive. Bonds: Job, Military, Debt. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Clerebold Melancon, Male Human Wizard 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 8 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)14 (+2) 13 (+1)15 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Hadlee, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His moppish silver hair is in a traditional bowl cut. He has brown eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often.

Ideals: Athletic. Bonds: Attractive, Adventurer, Poor. Occupation: Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Peter Hadlee, Male Human Adept 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp.


Social Check DCs


Simon Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears dull blue sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is kept up in a ponytail inside a small hat. He has amber eyes.

Personality: He is calm most of the time but flees social interaction. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: Simon hails from a village terrorized by drow. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by drow. Simon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against drow

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Detective

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Simon Hadley, Male Human Adept 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Insight +4, Medicine +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 400 gp.


Social Check DCs

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