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NPC Generator

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Advanced [show]


Thomas Kenley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses like a well dressed Spice Merchant does. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He is business-like. He takes instructions and follows them to the letter. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born into a rich family. His first spouse was a Courier, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it.

Ideals: Professionalism. Flaws: Forgetful. Bonds: Job, Rich, Family. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Thomas Kenley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Anselm Blankley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear flannel. He keeps his white hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Lazy. Bonds: Religious. Occupation: Barkeep

Voice: Loud with bravado

Attributes [hide]

Anselm Blankley, Male Human Monk 9
Medium (6'4") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 15 (+2)9 (-1)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 2000 gp. Citrine (60 gp). Tiger eye turquoise (7 gp).


Social Check DCs


Tim Enfield, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this eastern man likes to wear brown tank tops with tan pants. His white hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Tim lived on a farm with his father, near the main road leading to a nearby town. Tim was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Mason. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well; and balancing his hectic life and new mason responsibilities is difficult

Ideals: Athletic. Bonds: Job, Rich, Family, Immigrant. Occupation: Mason

Voice: High pitched, excited

Attributes [hide]

Tim Enfield, Male Human Druid 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)16 (+3) 15 (+2)8 (-1)
Skills Deception +2, Investigation +6
Senses Passive Perception 12
Languages Common, Terran, Sylvan, Aquan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 900 gp. Aquamarine (200 gp). Citrine (20 gp). Deep blue spinel (200 gp).


Social Check DCs


Reynard Walpole, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing the road beaten gear of a warrior. He has moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Military, Adventurer. Occupation: Bookbinder

Voice: Speaks through clenched teeth

Attributes [hide]

Reynard Walpole, Male Human Barbarian 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)10 (+0) 13 (+1)9 (-1)
Skills Arcana +2, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Wymar Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has done his best to style his black hair to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Merchant, who enjoyed hunting, Wymar was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Attractive, Nature. Occupation: Laborer

Voice: Complex vocabulary, royal

Attributes [hide]

Wymar Huckabee, Male Human Warrior 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 22 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)12 (+1) 13 (+1)15 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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