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NPC Generator

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Advanced [show]


John Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting tan shirt and pants. His red hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: John was born the youngest of three triplets. His mother was a soldier and died while he was still young. John was left his mother's suit of armor and trained in its use and care. He's also a talented Armorer, but doesn't like to broadcast it.

Motivation: Further expansion of business; and wants to raise his children well

Flaws: Shy. Bonds: Family, Military, Job. Occupation: Spy

Voice: Squeaky

Attributes [hide]

John Ainsworth, Male Human Cleric 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)16 (+3) 10 (+0)13 (+1)
Skills Investigation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Gnoll, Dwarven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs


Dean Myerscough, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a robe, a symbol of luck around his neck, and a rapier on his belt. His hair is red, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Masseuse

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dean Myerscough, Male Human Expert 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Arcana +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 7000 cp. Golden pearl (90 gp).


Social Check DCs


Guy Blakely, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a grey collared shirt and pastel pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His chestnut hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Bounty Hunter but believes his peers are too gung-ho.

History: Born to a Junk Dealer, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and a rival would like him out of the picture

Ideals: Passionate, Pacifist. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Guy Blakely, Male Human Adept 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 54 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)11 (+0) 9 (-1)7 (-2)
Skills Deception +1, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Clare, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He typically wears a sleeveless long coat of deep yellow leather and dull violet iron scale mail. His wide-brimmed hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 60. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Aldous is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He comes from a rich southern family. His first spouse was a Junk Dealer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Junk Dealer they were divorced and he won custody of their son. He worked as a Slave Trader, and he later adopted a second son.

Motivation: Doesn't want to be a Slave Trader and was forced into it by his family.

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Family, Rich. Occupation: Slave Trader

Voice: Thin and wheezing

Attributes [hide]

Aldous Clare, Male Human Barbarian 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 54 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 16 (+3)12 (+1) 15 (+2)16 (+3)
Skills Athletics +1, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +4

Possessions: 400 gp. Tourmaline (50 gp). Amethyst (50 gp). Tiger eye turquoise (10 gp). Blue quartz (10 gp).


Social Check DCs


Percival Halsey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a blue coat over a grey low-cut shirt, and a small hat upon his head, and a wedding ring on his left hand. His red hair is matted, messy, and big. His ears are large.

Personality: Eccentric and domineering, Percival will drive conversation. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born the only child of a wealthy merchant. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Extrovert, Optimist, Entrepeneur. Flaws: Ugly. Bonds: In love. Occupation: Mortician

Voice: Slurs words

Attributes [hide]

Percival Halsey, Male Human Bard 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 60000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver chalice with lapis lazuli gems (160 gp).


Social Check DCs

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