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NPC Generator

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Advanced [show]


Thomas Haley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears professional attire. His hair is silver and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a ruthless business man, a trait he acquired from his father.

History: His mother raised him in a mountain cabin. In his 17th year, his parents were killed by a drow raid, leaving Thomas alone in the world. After a stint in an orphanage, he was adopted. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of drow.

Ideals: Entrepeneur. Flaws: Terse. Bonds: Attractive, Nature, Enemies. Occupation: Tanner

Voice: Complex vocabulary, royal

Attributes [hide]

Thomas Haley, Male Human Paladin 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item.


Social Check DCs


Odo Norton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. His hair is brown and curly. He wears an eyepatch.

Personality: He is calm most of the time but flees social interaction. He has a minor phobia of water and hates getting wet.

History: Odo was born the youngest of three triplets. A gifted student he started as a Barkeep, but he got bored and became a Interpreter. He now owns his own business.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Flaws: Ugly, Shy, Fearful, Antagonistic. Bonds: Family, Job. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Odo Norton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 9 (-1)9 (-1) 8 (-1)11 (+0)
Skills Sleight of Hand +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 300 gp.


Social Check DCs


Peter Hadleigh, Male Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he typically wears tan cloth garments or leather armor. His red hair, when down, is lengthy. He wears an eyepatch.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. The war was a terrible time for him, and Peter does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born at the edge of vast forest. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Flaws: Ugly, Emotional, Depressed. Bonds: Military, Nature. Occupation: Ruler

Voice: Creaky witch voice

Attributes [hide]

Peter Hadleigh, Male Human Paladin 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 10 (+0)17 (+3) 14 (+2)10 (+0)
Skills Arcana +5, Deception +2
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Giant
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. 1 Half-Plate. 1 Darkwood Buckler. 1 Darkwood Shield. 1 Banded mail.


Social Check DCs


Charles Gladstone, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear blue clothing when he does not wear armor. His red hair is smooth and relatively long. His blue eyes are slightly larger than normal.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Charles was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bookbinder work with an outfit from a few towns over. Bookbinder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it; and sabotage a competitor

Flaws: Ugly, Shy, Hedonist. Bonds: Job, Immigrant, Rich. Occupation: Bookbinder

Voice: Relaxed voice

Attributes [hide]

Charles Gladstone, Male Human Warlock 8
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 81 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)15 (+2) 8 (-1)13 (+1)
Skills History +5, Medicine +2
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 300 gp. Solid gold idol (400 gp). Silver comb with moonstones (400 gp). A necklace of small pink pearls (1000 gp). Solid gold idol (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Kitchur, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his morningstar. He sports a long red beard, and similarly colored long hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in the north. Wymar was born on a far northern forest where he grew up under the tutelage of his mother, an expert Sage. He's since become an addict/alcoholic.

Motivation: He seems to be bored by most things.

Ideals: Justice. Flaws: Addict, Mundane. Bonds: Immigrant. Occupation: Sage

Voice: Farmer accent

Attributes [hide]

Wymar Kitchur, Male Human Expert 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)13 (+1) 15 (+2)14 (+2)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp. 1 Bullseye lantern. 1 Masterwork Artisan’s tools. 1 Magnifying glass. 1 Masterwork Thieves’ tools.


Social Check DCs

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