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NPC Generator

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Advanced [show]


Arnold Hadleigh, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long white hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are brown.

Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: The child of a Doctor, who enjoyed hunting, Arnold was taken on many hunting expeditions. Through the years after Arnold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Arnold's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.

Motivation: He is currently in port desperately looking for someone to get him out; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Slave, Nature. Occupation: Bellfounder

Voice: Speaks with back of mouth

Attributes [hide]

Arnold Hadleigh, Male Human Commoner 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)16 (+3) 11 (+0)9 (-1)
Skills Arcana +6, History +6
Senses Passive Perception 10
Languages Common, Draconic, Dwarven, Aquan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 6000 sp. Pink pearl (40 gp). Rock crystal (50 gp). Black star sapphire (1200 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Astley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear darkened spectacles and heavy clothing, no matter the weather. He is tall, broad shouldered and powerfully built. He wears his golden hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the south his family was never financially stable. He was an apprentice working in his father's forge. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero.

Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Poor, Adventurer. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Roger Astley, Male Human Aristocrat 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Deception +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Hugh Blyth, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears pastel painted combat armor at almost all times. His white hair is still thick. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Herbalist father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and he has decided he is irredeemable

Flaws: Antagonistic, Shy, Disease. Bonds: Attractive. Occupation: Mason

Voice: Low range voice

Attributes [hide]

Hugh Blyth, Male Human Warlock 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 8 (-1)11 (+0) 9 (-1)13 (+1)
Skills Acrobatics +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 1400 sp.


Social Check DCs


Thomas Dayton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a grey cloak and cross-gartered yellow stockings. His hair, while still mostly silver, has prominent grey streaks. His blue eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and expand his business

Ideals: Joker. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Thomas Dayton, Male Human Paladin 6
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 13 (+1)17 (+3)
Skills Insight +4, Religion +5
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 60000 cp. Aquamarine (1100 gp).


Social Check DCs


Gunter Braxton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His auburn hair is singed and shortened. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Justice. Flaws: Ugly, Mundane, Insane. Bonds: Job. Occupation: Mercenary

Voice: Whispers

Attributes [hide]

Gunter Braxton, Male Human Expert 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)12 (+1) 17 (+3)11 (+0)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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