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NPC Generator

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Advanced [show]


Odo Heiser, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His long golden hair reaches down to his waist. His eyes are likewise violet. His teeth are white and perfect.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Odo's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Emotional, Antagonistic. Bonds: Attractive, Poor, Military. Occupation: Mortician

Voice: German accent

Attributes [hide]

Odo Heiser, Male Human Adept 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 10 (+0)15 (+2)
Skills Investigation +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Drogo Brent, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized green coat, and sports empty pouches on his belt. His silver hair is long and unkept. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also has developed a complete distrust of the Stableman profession.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Fortune-teller and found it very stressful. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and his religion dominates his actions

Flaws: Ugly, Terse. Bonds: Job, Religious. Occupation: Fortune-teller

Voice: Speaks in third person

Attributes [hide]

Drogo Brent, Male Human Fighter 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)11 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Theodoric Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are blue and he is always smoking a pipe.

Personality: He dislikes all the random violence that takes place in the east. He pushes his goals aggressively. He is also a coward if confronted.

History: Theodoric was born with his mother's beautiful face. He dropped out of school before completing his studies. He has since lost track of the people in his past.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Pacifist, Logical. Flaws: Fearful. Bonds: Attractive. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Theodoric Bentley, Male Human Expert 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)16 (+3) 10 (+0)7 (-2)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. Moss agate (15 gp). Citrine (30 gp).


Social Check DCs


Shane Middleton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his golden hair up in a very large beehive style do. His eyes are brown.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to loving parents in a slum to the north. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Terse. Bonds: Attractive, Poor. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Shane Middleton, Male Human Barbarian 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 54 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)13 (+1) 9 (-1)11 (+0)
Skills Animal Handling +2, Investigation +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. Amber (120 gp). 1 Minor magic item.


Social Check DCs


Richard Langdon, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His whole body is exceptionally muscular. He keeps his long chestnut hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is lazy and tries to find solutions quickly.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To be a Guard again; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Lazy. Bonds: Poor, Immigrant, Attractive. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Richard Langdon, Male Human Warrior 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 17 (+3)6 (-2)
Skills Persuasion +0, Survival +5
Senses Passive Perception 13
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Moss agate (4 gp). Aquamarine (1200 gp). 1 Minor magic item.


Social Check DCs

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