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Advanced [show]


Dustin Watson, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. His long red hair reaches down to his waist. He has brown eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a small toy that he constantly fidgets with.

History: Dustin was born with his mother's beautiful face. After coming to the age of reason, Dustin took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and to share knowledge with the world

Ideals: Athletic, Gifted, Logical. Flaws: Addict. Bonds: Attractive. Occupation: Baker

Voice: Nasally tone

Attributes [hide]

Dustin Watson, Male Human Paladin 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)13 (+1) 14 (+2)16 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 19000 cp.


Social Check DCs


Hugh Watson, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and does not wear sleeves and tends to eschew shirts when he can avoid it. He has styled his black hair well, parting it to the right. His blue eyes peer out from beneath his deerstalker blue hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a habit of throwing himself into exceedingly dangerous situations.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He was granted divine powers by his dying brother.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Gifted, Athletic. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Seamstress

Voice: Soft and melodious

Attributes [hide]

Hugh Watson, Male Human Aristocrat 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 11 (+0)15 (+2)
Skills Athletics +4, Religion +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He likes to wear black tank tops with brown pants. He wears his red hair down. This blue eyed easterner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also is a firm believer in the manly ideal.

History: He was born several months after his father was called into army service. His parents enrolled him in a Aristocrat school at a young age so that he could practice his druidic talents. He's since become an addict/alcoholic.

Motivation: Wants a kiss; and he has a crush on the local server

Ideals: Gifted. Flaws: Impulsive, Addict. Bonds: Military, Has a crush. Occupation: Shipwright

Voice: Farmer accent

Attributes [hide]

Tim Barclay, Male Human Aristocrat 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills Arcana +5, Perception +5
Senses Passive Perception 15
Languages Common, Sylvan, Terran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 500 gp. 4 Thunderstones. 1 Tanglefoot bags. 4 Antitoxin. 4 Thunderstones.


Social Check DCs


Conrad Milton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with black socks and a vest with buckled shoes. He is physically well-built. He keeps his long blonde hair kept up in a rat tail. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot resist a sob story and will often dote over anyone who has one.

History: Conrad was born in the north. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and he is compelled to act according to his religious beliefs

Ideals: Joker, Philantrophist, Persistence, Athletic. Bonds: Religious. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Conrad Milton, Male Human Ranger 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 13 (+1)7 (-2)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Aquan, Auran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 4000 sp. Violet garnet (900 gp). Sardonyx (20 gp). White pearl (40 gp).


Social Check DCs


Godfrey Oakes, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long silver hair kept up in a rat tail. He has several tiny jet earrings on each ear.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Godfrey took refuge in the old dungeon and found the beat up bastard sword and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To clean up the streets; and to protect his home

Ideals: Gifted. Flaws: Disease. Bonds: Rich, Guardian, Nature. Occupation: Actor

Voice: Ums and uhs a lot

Attributes [hide]

Godfrey Oakes, Male Human Fighter 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 76 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)9 (-1) 9 (-1)11 (+0)
Skills Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs

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