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Advanced [show]


Alex Thornton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear flannel. He wears his blonde hair up. He wears an eyepatch.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants a kiss.

Ideals: Optimist, Philantrophist, Fighting. Flaws: Ugly. Bonds: Military. Occupation: Architect

Voice: German accent

Attributes [hide]

Alex Thornton, Male Human Warlock 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 47 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)16 (+3) 11 (+0)14 (+2)
Skills Medicine +3, Nature +6
Senses Passive Perception 10
Languages Common, Goblin, Draconic, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 400 gp. Aquamarine (1300 gp). Violet garnet (1300 gp). Amethyst (100 gp).


Social Check DCs


Shane Dumph, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears violet trousers with pastel and tan striped suspenders. He wears various colorful collared shirts. He is tall, broad shouldered and powerfully built. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions

Flaws: Insane, Addict, Mundane. Bonds: Attractive, Religious. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Shane Dumph, Male Human Adept 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Persuasion +5, Religion +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 40 pp. Carnelian (80 gp). Jacinth (2000 gp). Alexandrite (400 gp). Rock crystal (80 gp).


Social Check DCs


Hubert Wentworth, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Hubert grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Slave, Adventurer. Occupation: Beggar

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hubert Wentworth, Male Human Adept 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)17 (+3) 12 (+1)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Draconic, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 600 gp. A necklace of small pink pearls (1000 gp). 1 Masterwork Common Melee.


Social Check DCs


Thomas Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and is wearing a perfectly clean shirt and pair of pants. His left leg appears badly burned and disfigured. His hair is always cut to a buzz. He has several tiny opal earrings on each ear.

Personality: He has always had a great fascination with Human culture. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Marshal job and began his own company from there.

Motivation: To be a Merchant again; and balancing his hectic life and new marshal responsibilities is difficult

Flaws: Racist. Bonds: Attractive, Rich, Job, Military. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Thomas Wordsworth, Male Human Aristocrat 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Undercommon, Draconic
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: Moss agate (6 gp). Aquamarine (300 gp). Peridot (30 gp). Red-brown spinel (110 gp).


Social Check DCs


Kody Garfield, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a tan collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. With a patchy golden beard and wild golden hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Dilettante. He turns his eye from what people do, preferring to live and let live. He has a small toy that he constantly fidgets with.

History: He was born several months after his mother was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 9 years.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Fighting, Logical. Flaws: Addict. Bonds: Job, Military. Occupation: Dilettante

Voice: Speaks like tongue is numb

Attributes [hide]

Kody Garfield, Male Human Cleric 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills History +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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