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NPC Generator

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Advanced [show]


Hubert Conway, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has done his best to style his auburn hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born at the edge of vast mountains. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: To share knowledge with the world; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Logical. Flaws: Sensitive. Bonds: Job, Nature, Adventurer. Occupation: Fisher

Voice: Sighs a lot, exhausted

Attributes [hide]

Hubert Conway, Male Human Sorcerer 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Arcana +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 400 gp. Moonstone (70 gp). Red spinel (80 gp).


Social Check DCs


Balimaar Whitby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is styled in orderly dreadlocks. His gray eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Flattery will make him almost putty in your hands.

History: Balimaar hails from a village terrorized by gnolls. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Interpreter soon after.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Ideals: Passionate. Flaws: Selfish. Bonds: Enemies, Job, Adventurer. Occupation: Interpreter

Voice: Gruff and masculine

Attributes [hide]

Balimaar Whitby, Male Human Barbarian 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)12 (+1) 11 (+0)8 (-1)
Skills Acrobatics +2, History +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Banded agate (4 gp). Coral (80 gp). Freshwater pearl (4 gp).


Social Check DCs


Robert Asheton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. His white hair is knotted and matted. His fierce amber eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 6 years.

Motivation: Further expansion of business.

Ideals: Philantrophist, Joker. Bonds: Rich, Slave, Job. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Robert Asheton, Male Human Cleric 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)13 (+1) 11 (+0)17 (+3)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Ernest Clifton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears many layers of old clothing at all times. He has brown hair. His eyes, though not visible through his cowl, are brown.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Farmer, who enjoyed hunting, Ernest was taken on many hunting expeditions. When Ernest reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Poor, Nature, Military. Occupation: Navigator

Voice: pre-pubescent

Attributes [hide]

Ernest Clifton, Male Human Warrior 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 15 (+2)13 (+1)
Skills History +5, Survival +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 45000 sp.


Social Check DCs


Lance Weston, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears professional attire. He has a small bristly mustache and wavy blonde hair. His eyes are blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his father. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting, Gifted. Bonds: Attractive, Religious. Occupation: Masseuse

Voice: Laughs frequently while speaking

Attributes [hide]

Lance Weston, Male Human Expert 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)16 (+3) 14 (+2)11 (+0)
Skills Perception +4, Sleight of Hand +6
Senses Passive Perception 16
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 11000 cp.


Social Check DCs

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