Randal Trollope, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large tan jacket. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is very quiet and rarely speaks above a whisper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Randal was born the youngest of three triplets. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his sister's freedom.
Motivation: His spouse's relatives view him with great suspicion; and wants a kiss
Flaws: Shy, Insane. Bonds: Attractive, Has a crush, Family. Occupation: Sculptor
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 13 (+1) | 18 (+4) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Druidic, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Manfred Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean grey cloak covering his clean studded leather. He has a small bristly mustache and wavy auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also is a firm believer in the manly ideal.
History: He was born blind and as such lacked many opportunities for work. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Secretive, Impulsive, Disease. Bonds: Immigrant. Occupation: Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp.
Bertram Kirby, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears long strands of amethyst and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair has been sun bleached extensively. His violet eyes peer out from beneath his wide-brimmed blue hat.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born into a rich family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Barkeep
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 |
Possessions: 3000 sp. Red garnet (50 gp). Alexandrite (800 gp).
Rolf Gyula, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He wears a mask on his face.
Personality: Eccentric and domineering, Rolf will drive conversation. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Rolf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: An old rival family wants him found; and he desires power and/or immortality
Ideals: Extrovert, Gifted. Flaws: Secretive. Bonds: Adventurer, Family. Occupation: Beggar
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 7 (-2) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 100 gp.
Dean Easton, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'3" and dresses in collared shirts and wears a proper scarf over his head. His white hair is cut short. His eyes are brown and he is always smoking a pipe.
Personality: While he acts the brute, he is far gentler than he would appear. He does not trust anyone and sleeps with one eye open.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To reunite with his absent mother; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Insomniac, Shy. Bonds: Family. Occupation: Slave Trader
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 34 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Goblin
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. Smoky quartz (80 gp). Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item.
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