Roland Wilberforce, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He wears clothing that is held on in multiple layers but all of it is in poor condition. His silver hair is cut short. He has a tattooed face.
Personality: He is overprotective of those who hire his services. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Further expansion of business; and to protect his home
Ideals: Gifted. Flaws: Secretive. Bonds: Poor, Guardian, Attractive. Occupation: Engraver
Voice: Scratchy, weak
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 41 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 gp. Alexandrite (1000 gp). Jasper (80 gp). Jasper (80 gp). Rose (80 gp).
Arnold Bentley, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Seamstress uniform. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Further he is a bit of a stoner and is frequently out of it.
History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Arnold took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Seamstress.
Motivation: Sabotage a competitor; and expand his business
Ideals: Gifted. Flaws: Addict, Disease. Bonds: Job, Attractive. Occupation: Seamstress
Voice: Squeaky
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 200 gp.
Arnold Shelly, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is skeptical of what others tell him and is slow to trust.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he has money and likes to spend it
Flaws: Cynical, Shy. Bonds: Rich. Occupation: Actor
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 9000 cp.
Gunter Cason, Male Human [Permalink]
Personal [hide]
Description: A 5'6" eastern man, he wears a blue tunic with brown highlights, and long green pants that bunch up around his shoes. He wears his brown hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Further he is a bit of a stoner and is frequently out of it.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Since then, he has sought to make the best of life.
Motivation: Revenge; and sabotage a competitor
Ideals: Optimist. Flaws: Mundane, Addict. Bonds: Job, Enemies. Occupation: Stylist
Voice: Sleepy voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 6 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Peter Spalding, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear blue clothing when he does not wear armor. He wears his silver hair up. His eyes are a pleasant violet.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His mother raised him in a mountain cabin. Peter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Regain custody of his daughter; and his spouse's relatives view him with great suspicion
Ideals: Persistence. Flaws: Forgetful. Bonds: Attractive, Nature, Family. Occupation: Guard
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 28 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 9000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
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