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NPC Generator

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Advanced [show]


Rolf Bing, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this eastern man wears an entirely pastel suit with tan socks and a vest with buckled shoes. He has a small bristly mustache and wavy white hair. He wears crescent spectacles with a black brim.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Rolf has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear.

Ideals: Athletic, Passionate. Flaws: Fearful, Disease. Bonds: Rich. Occupation: Navigator

Voice: American accent

Attributes [hide]

Rolf Bing, Male Human Adept 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)16 (+3) 14 (+2)10 (+0)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Infernal, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 5000 sp. Star rose quartz (30 gp). 1 Masterwork Light steel shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Gerard Hackney, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears tight fighting clothing, which leaves very little to the imagination, and a wedding ring on his left hand. He wears a feathered hat to cover his moderate length black hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a daughter. He was granted divine powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Disciplined, Gifted. Bonds: In love, Attractive. Occupation: Masseuse

Voice: Smooth and feminine

Attributes [hide]

Gerard Hackney, Male Human Paladin 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 17 (+3)10 (+0)
Skills Persuasion +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Lance Winchester, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears tight fighting clothing, which leaves very little to the imagination. With bright black hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born to a pair of adventurers, Lance grew up listening to his father's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He desires power and/or immortality; and he is greedy

Ideals: Fighting, Persistence. Flaws: Insomniac. Bonds: Rich, Adventurer. Occupation: Bather

Voice: Low rumbling, strings words together

Attributes [hide]

Lance Winchester, Male Human Rogue 9
Medium (6'2") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 72 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)11 (+0) 13 (+1)12 (+1)
Skills Acrobatics +4, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +3

Possessions: 90000 cp. Chalcedony (50 gp). 1 Minor magic item.


Social Check DCs


Henry Woods, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. He wears his hair in dreadlocks. He has gleaming, smiling hazel eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gifted student he started as a Marshal, but he got bored and became a Seamstress. He then took over the family business and is one of the better Seamstress for hire.

Motivation: Further expansion of business; and balancing his hectic life and new seamstress responsibilities is difficult

Flaws: Ugly, Depressed. Bonds: Rich, Religious, Job. Occupation: Seamstress

Voice: Strong lisp

Attributes [hide]

Henry Woods, Male Human Warlock 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)12 (+1) 15 (+2)4 (-3)
Skills Arcana +3, Stealth +2
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 500 sp.


Social Check DCs


Shane Blankley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear white pants and tee shirts. His hair is cut close to his head. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Shane was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To protect his home.

Ideals: Philantrophist. Bonds: Guardian, Religious, Enemies. Occupation: Performer

Voice: Uses lots of figures of speech

Attributes [hide]

Shane Blankley, Male Human Rogue 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 17 (+3)12 (+1)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Breastplate. 1 Masterwork Light wooden shield.


Social Check DCs

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