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Advanced [show]


Gunter Blakeley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is tall, broad shouldered and powerfully built. He wears his brown hair up. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He feeds upon the attention of others.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He has money and likes to spend it.

Flaws: Secretive. Bonds: Rich, Attractive, Enemies, Job. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Gunter Blakeley, Male Human Wizard 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)11 (+0) 14 (+2)8 (-1)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 12000 cp. Amber (70 gp). Sard (50 gp).


Social Check DCs


Anthony Norton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a yellow collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His chestnut hair is greasy and uncared for. His eyes are a pleasant blue.

Personality: Always inclined to offer people food he seems plenty friendly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Anthony was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has achieved small success as a Bricklayer.

Motivation: Meet up once more with his childhood friend; and to be a stylist again

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Bricklayer

Voice: Mumbles to self between sentences

Attributes [hide]

Anthony Norton, Male Human Paladin 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)8 (-1) 7 (-2)11 (+0)
Skills Deception +2, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Hourglass. 1 Climber’s kit. 1 Superior lock.


Social Check DCs


Everard Altham, Male Human [Permalink]

Personal [hide]

Description: A 6'1" eastern man, he wears baggy tan pantaloons and a brown scarf. His hair is white, silky, and of moderate length. He has several tiny emerald earrings on each ear.

Personality: He acts crazy and hedonistic. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Hedonist, Mundane. Bonds: Attractive, Rich, Religious. Occupation: Shipwright

Voice: Speaks in third person

Attributes [hide]

Everard Altham, Male Human Druid 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Godfrey Hampton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He is well dressed, constantly wearing a black suit, tan shirt, and grey tie. He is bald on top and has large white tufts of hair around his ears. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also hits on women, regardless of circumstances.

History: He was born in a small mountains village. Like his mother and his sister before him, after school he went straight into learning to become a Crown-heir. He now owns his own business.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Nature, Job. Occupation: Crown-heir

Voice: Speaks with back of mouth

Attributes [hide]

Godfrey Hampton, Male Human Druid 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)9 (-1) 13 (+1)11 (+0)
Skills Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). A roughly beaten golden orb (160 gp). A roughly beaten golden orb (160 gp).


Social Check DCs


Alexandre Halsey, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to make almost anything out of random pieces of junk.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. Alexandre liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by giants. Alexandre was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: A deep hatred of giants; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Bonds: Rich, Nature, Religious, Enemies. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Alexandre Halsey, Male Human Aristocrat 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)11 (+0) 16 (+3)11 (+0)
Skills Arcana +2, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 24000 cp. 2 Tanglefoot bags. 7 Acid flasks. 3 Antitoxin. 1 Everburning torch.


Social Check DCs

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