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Advanced [show]


Frederick Hackney, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears tight fitting clothing which further accentuates his frame. He is tall, broad shouldered and powerfully built. He wears his chestnut hair up in a very large beehive style do. His eyes are amber and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful slaver made him what he is. He was an apprentice working in his mother's forge. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He loathes his own lifestyle; and he is unsatisfied with his job

Ideals: Justice. Flaws: Cynical, Depressed. Bonds: Attractive, Mentor, Job. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Frederick Hackney, Male Human Sorcerer 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 18 (+4)15 (+2)
Skills Deception +4, Insight +6
Senses Passive Perception 14
Languages Common, Infernal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp.


Social Check DCs


Ernest Hadley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born a particularly ugly child, much to the horror of his parents. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has been saving his money to try and buy his sister's freedom.

Motivation: He has passion for adventuring and risk; and he is wracked by social anxiety

Ideals: Opinionated, Optimist. Flaws: Ugly, Fearful. Bonds: Adventurer, Family. Occupation: Laborer

Voice: Jamaican accent

Attributes [hide]

Ernest Hadley, Male Human Ranger 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Minor magic item.


Social Check DCs


Don Burton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He likes to wear ponchos typically of a light red in addition to tight pants. He has a hunchback. His silver hair is singed and shortened. He has brown eyes.

Personality: Eccentric and domineering, Don will drive conversation. He is an amazing painter.

History: His mother raised him in a mountain cabin. His parents enrolled him in a Warrior school at a young age so that he could practice his arcane talents. He tends to his Tailor job now, and dutifully fulfills any obligations he has.

Motivation: He feels threatened by others; and further expansion of business

Ideals: Extrovert, Gifted. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Tailor

Voice: Deep voice with rolling R's

Attributes [hide]

Don Burton, Male Human Warrior 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 19 (+4)16 (+3) 10 (+0)13 (+1)
Skills Athletics +0, Investigation +5
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Terran
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 400 gp. Rock crystal (80 gp). Freshwater pearl (11 gp). Banded agate (11 gp). Tiger eye turquoise (11 gp).


Social Check DCs


Trym Blakely, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is constantly adorned with expensive silk clothing, often dyed in bright white and green, and wears rings and necklaces with large, colorful gems. His blonde hair is still thick. His hazel unseeing eyes seem to look past you.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Energy wise he seems alert and responsive.

History: He was raised in a desert tribe. Over the years he perfected his riding and shooting skills. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Professionalism. Flaws: Disease, Ugly. Bonds: Rich, Immigrant, Nature. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Blakely, Male Human Cleric 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1400 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Merton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is cut short. His eyes are a pleasant amber.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: Retire the richest man in the north; and he is wracked by social anxiety

Ideals: Philantrophist, Entrepeneur, Gifted. Flaws: Fearful. Bonds: Poor. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

John Merton, Male Human Rogue 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 18 (+4)18 (+4) 8 (-1)11 (+0)
Skills Perception +2, Persuasion +3
Senses Passive Perception 13
Languages Common, Aquan, Druidic, Undercommon, Gnoll
Attacks Melee +0 / 2d8-3, Ranged +2 / 2d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs

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