Don Walcott, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He prefers to wear blue clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. His white hair has been sun bleached extensively. His skin is flawless and his violet eyes scan people very quickly.
Personality: He never swears and excessively uses polite adverbs when speaking. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: The child of southern immigrants he idolized his mother. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. Due to his spouse's obsession with being a Performer they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.
Motivation: To reunite with his absent mother; and revenge
Ideals: Optimist. Bonds: Slave, Attractive, Family, Immigrant, Enemies. Occupation: Marshal
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5
Possessions: 300 gp. 1 Minor magic item.
Kody Davenport, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a green costume with the symbols of magic on his torso. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His brown eyes are slightly larger than normal.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He got into the Merchant business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To prove his worth to the world; and sabotage a competitor
Flaws: Shy, Impulsive. Bonds: Attractive, Job, Nature. Occupation: Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 50 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 60000 cp. Black pearl (1500 gp). Blue sapphire (700 gp). Onyx (50 gp). Amber (100 gp). Amber (100 gp).
Robert Harlan, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: From birth he was tutored by a cruel and relentless mentor. In his 14th year, his parents were killed by a giants raid, leaving Robert alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother.
Flaws: Antagonistic. Bonds: Attractive, Family, Mentor, Enemies. Occupation: Ploughman
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee.
Chad Westbrook, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is dressed in an above average manner. His chestnut hair is braided into rings. He has a dull look in his gray eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A powerful wizard made him what he is. Through the years after Chad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Chad's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Chad and his spouse have recently divorced.
Motivation: He is wracked by social anxiety.
Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Attractive, Mentor. Occupation: Sellsword
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 7 (-2) | 12 (+1) | 3 (-4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
Possessions: 200 gp. Black opal (800 gp). Amber (90 gp). Eye agate (15 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Clerebold Fidget, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He is portly but not overly obese. His auburn hair is greasy and uncared for. He wears round tiny glasses practically rammed into his face.
Personality: Confrontational and typically high on some drug or another. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Addict, Disease. Bonds: Religious, Rich. Occupation: Tanner
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 8 (-1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 10 pp. 2 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
