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NPC Generator

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Advanced [show]


Conrad Yorke, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. His red hair is cut short. His brown eyes dart from person to person to random spaces in the air.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Insomniac. Bonds: Adventurer, Rich, Mentor. Occupation: Dyer

Voice: Soothing and warm

Attributes [hide]

Conrad Yorke, Male Human Ranger 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Deception +1, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 20000 sp. Fiery yellow corundum (700 gp). 1 Minor magic item.


Social Check DCs


Trym Payton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears suspenders and yellow workpants. His shirt is brown, and he wears a heavy yellow leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. His white hair, when down, is lengthy. He wears an eyepatch.

Personality: Always inclined to offer people food he seems plenty friendly. He is a ruthless business man, a trait he acquired from his mother.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Retire the richest man in the north; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Disease. Bonds: Slave. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Trym Payton, Male Human Barbarian 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 61 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp. Rock crystal (50 gp). Amethyst (70 gp). Violet garnet (300 gp). 1 Minor magic item.


Social Check DCs


Guy Dalton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair is silver, silky, and of moderate length. He has gleaming, smiling gray eyes.

Personality: He dislikes all the random violence that takes place in the south. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bricklayer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Doesn't want to be a Fisher and was forced into it by his family; and he would like to get married and retire

Ideals: Pacifist, Joker. Flaws: Disease. Bonds: Attractive. Occupation: Fisher

Voice: Spits and sputters

Attributes [hide]

Guy Dalton, Male Human Sorcerer 6
Medium (5'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)12 (+1) 12 (+1)18 (+4)
Skills Animal Handling +4, Arcana +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 10 pp.


Social Check DCs


Trey Dalton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears green trousers with white and blue striped suspenders. He wears various colorful collared shirts. He has a white handlebar mustache and slicked back white hair. He has several tiny jet earrings on each ear.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor. Occupation: Glassblower

Voice: Forgets to breathe while speaking

Attributes [hide]

Trey Dalton, Male Human Expert 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Athletics +4, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 700 gp. Black pearl (600 gp). Sard (20 gp). Chalcedony (20 gp). Tiger eye turquoise (8 gp). 1 Full Plate. 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Full Plate.


Social Check DCs


Gilbert Gladstone, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with a lost civilization.

History: Gilbert was born the youngest of three triplets. After coming to the age of reason, Gilbert took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now travels the world, in search of power and loot.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent father

Ideals: Justice, Gifted. Bonds: Attractive, Adventurer, Family. Occupation: Miner

Voice: Aggressive tone

Attributes [hide]

Gilbert Gladstone, Male Human Aristocrat 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 62 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)17 (+3) 9 (-1)13 (+1)
Skills Medicine +2, Stealth +4
Senses Passive Perception 9
Languages Common, Gnoll, Sylvan, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 110000 cp. Lapis lazuli (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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