Ernest Rylan, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has wavy brown hair. He wears an eyepatch.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is frequently practicing swordplay.
History: When he was but 6 years old his parents immigrated from the west. He has chosen to use the inheritance that was left to him frivolously. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Money/treasure; and he is unsatisfied with his job
Flaws: Ugly. Bonds: Job, Military, Immigrant, Rich. Occupation: Stylist
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 55 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5
Possessions: 1000 gp. Red-brown spinel (120 gp). Azurite (12 gp). 1 Minor magic item. 1 Minor magic item.
Gomory Kendall, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He sports a flattop hair cut. His fierce hazel eyes like to dwell on things.
Personality: He is overprotective of those who hire his services. He plays an instrument quite well.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Gomory was born on a far northern island where he grew up under the tutelage of his mother, an expert Servant. He has never given up on his music dream.
Motivation: Wants a kiss; and to protect his home
Ideals: Artistic. Bonds: Guardian, Religious, Immigrant, Has a crush. Occupation: Servant
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Aldous Melancon, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has no hair. His gray unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with unlife at a very young age, Aldous has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing his hectic life and new Locksmith responsibilities is difficult; and he is greedy
Ideals: Justice, Logical. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Freshwater pearl (10 gp). Malachite (10 gp). 1 Minor magic item.
Balimaar Snowdon, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears dull tan sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His black hair is knotted and matted. His fierce gray eyes like to dwell on things.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Balimaar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born several months after his father was called into army service. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since lost track of the people in his past.
Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a fortune-teller and was forced into it by his family
Ideals: Justice. Flaws: PTSD. Bonds: Family, Military, Adventurer. Occupation: Fortune-teller
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 9)
Armor Class 9
Hit Points 53 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +3 / 3d4+0, Ranged +2 / 3d4-1, Grapple +0
Possessions: 600 gp.
Gerald Morley, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'11" and wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His auburn hair is cut jaggedly and amateurishly. He has several tiny amber earrings on each ear.
Personality: Gerald wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the west to a Sage, Gerald learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He has money and likes to spend it; and retire the richest man in the west
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Sage
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 sp. Sard (80 gp). Azurite (4 gp). Aquamarine (600 gp). Star rose quartz (80 gp). 1 Minor magic item.
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