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NPC Generator

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Advanced [show]


Thomas Abram, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a moderate pudge and is not very fit. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. As long as the job gets done he does not care how it got done.

History: He was born to loving parents in a slum to the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's repulsed by the PC; and retire the richest man in the east

Ideals: Entrepeneur, Professionalism. Flaws: Shy, Antagonistic. Bonds: Poor. Occupation: Seamstress

Voice: Whispers

Attributes [hide]

Thomas Abram, Male Human Barbarian 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 39 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 11 (+0)15 (+2) 13 (+1)9 (-1)
Skills Investigation +5, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 600 gp. Jade (110 gp). Jasper (30 gp). Pink pearl (110 gp).


Social Check DCs


Gomory Allerton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is matted, messy, and big. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Doctor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Philantrophist. Flaws: Ugly, Addict, Disease. Bonds: Family, Has a crush. Occupation: Tanner

Voice: Sleepy voice

Attributes [hide]

Gomory Allerton, Male Human Barbarian 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)12 (+1) 16 (+3)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 33000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Cory Norton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He has done his best to style his white hair to look like a famous performer. His brown eyes lackadaisically let the world flow into them.

Personality: He is mildly Human supremacist, though he does not identify as such. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Sage, who enjoyed hunting, Cory was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Nature, Job. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Cory Norton, Male Human Druid 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 11
Languages Common, Auran, Elven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 100 gp. 1 Full Plate.


Social Check DCs


Simon Easton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a custom-built plate barding that's adorned with blue lining and desert motifs, marred by teas. He wears a wide-brimmed hat to hide his balding. He wears an eyepatch.

Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He'd like to take his coworkers down a peg; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Simon Easton, Male Human Warrior 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)10 (+0) 7 (-2)10 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Miles Livingstone, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this western man is constantly adorned with expensive silk clothing, often dyed in bright blue and violet, and wears rings and necklaces with large, colorful gems. His red hair is heavily combed to the left. His eyes are green.

Personality: He is almost excessively polite to everyone, even when angry. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Miles began to lead the lost caravan. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and many drow want him driven away

Ideals: Athletic, Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Rich, Enemies. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Miles Livingstone, Male Human Adept 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 17 (+3)17 (+3)
Skills Stealth +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 400 gp. 1 Masterwork Light wooden shield. 1 Darkwood Buckler.


Social Check DCs

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