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NPC Generator

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Advanced [show]


Adelard Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing a long, grey cloak. He wears a deerstalker hat to hide his balding. His eyes are violet and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Adelard was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has set out to sabotage the competition.

Motivation: He's in love; and expand his business

Flaws: Antagonistic. Bonds: Job, Family, Military, Has a crush. Occupation: Marshal

Voice: Shortens vowels

Attributes [hide]

Adelard Wilberforce, Male Human Druid 7
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 62 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)19 (+4) 12 (+1)11 (+0)
Skills Animal Handling +4, Investigation +7
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Draconic, Celestial
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 3000 sp.


Social Check DCs


Randal Easton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his black hair in a pixie cut. He has violet eyes and a white hat with a pastel feather.

Personality: Stoic and calm, he prefers to meditate than take action. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in the north his family was never financially stable. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Randal took refuge in the large cave and found the beat up club and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often; and to end his boredom

Ideals: Disciplined, Logical. Bonds: Poor, Attractive, Nature. Occupation: Jeweler

Voice: Hollow voice

Attributes [hide]

Randal Easton, Male Human Fighter 6
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 13 (+1)11 (+0)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. Banded agate (11 gp). 1 Minor magic item.


Social Check DCs


Roger Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His long silver hair is drawn into a two foot long braid. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a habit of throwing himself into exceedingly dangerous situations.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To prove his worth to the world; and to be a brewer again

Ideals: Entrepeneur, Passionate, Gifted. Flaws: Impulsive. Bonds: Attractive. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Roger Beverly, Male Human Sorcerer 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)8 (-1) 15 (+2)8 (-1)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 38000 sp. 1 Minor magic item.


Social Check DCs


Gerard Watson, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this northern man wears brown painted combat armor at almost all times. His red hair is matted, messy, and big. His violet eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Flattery will make him almost putty in your hands.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic, Selfish. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Gerard Watson, Male Human Barbarian 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)10 (+0) 10 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Robert Whitby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fancy yellow suit. His red hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are green and he is always smoking a pipe.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Robert was born in the east. At a young age he loved to build and create. He was taken from his home at a very young age. He has set out to sabotage the competition.

Motivation: To be a Actor again; and sabotage a competitor

Ideals: Persistence. Flaws: Secretive. Bonds: Attractive, Immigrant, Job, Slave. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Robert Whitby, Male Human Rogue 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 7 (-2)14 (+2)
Skills Acrobatics +2, History +4
Senses Passive Perception 8
Languages Common, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 200 gp. 1 Climber’s kit. 1 Disguise kit.


Social Check DCs

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