Clerebold Royal, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears white trousers with black and grey striped suspenders. He wears various colorful collared shirts. He has a very tight haircut. His face is covered beneath a completely black helmet.
Personality: He is irascible and easily irritated. He also has developed a complete distrust of the Cook profession.
History: Clerebold was raised in a hard working conservative environment. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Carpenter job and began his own company from there.
Motivation: He feels threatened by others; and he's repulsed by the pc
Flaws: Antagonistic, Fearful, Disease. Bonds: Job. Occupation: Carpenter
Voice: Relaxed voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Arnold Tinley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses like a well dressed Armorer does. His hair is golden and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Arnold wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is obsessed with his god.
History: He got into the Armorer business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He inherited the family business which he has now maintained for 10 years.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Disciplined. Flaws: Insomniac. Bonds: Job, Religious. Occupation: Armorer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 10 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 42000 sp. Chrysoberyl (70 gp). Iolite (50 gp).
William Brady, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. He has done his best to style his black hair to look like a famous performer. His green eyes have a joyful gleam in them most of the time.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a white middle class family as the only child. He has had some formal painting training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and to find somewhere to settle down
Ideals: Justice, Artistic, Impeccable. Flaws: Mundane, Ugly. Occupation: Barber
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 50 pp. Bloodstone (60 gp).
Heward Holton, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is long and auburn with streaks of red, and is pulled back with small green clips. His beard is red, braided, and well cared for. His eyes are green and beady.
Personality: He is very quiet and rarely speaks above a whisper. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bellfounder father left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Retire the richest man in the west; and a rival would like him out of the picture
Ideals: Entrepeneur. Flaws: Ugly, Shy, Antagonistic, Disease. Occupation: Locksmith
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 300 gp.
Odo Enfield, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his golden hair in a pixie cut. He wears crescent spectacles with a black brim.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the north his family was never financially stable. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he is unsatisfied with his job
Ideals: Joker, Persistence. Bonds: Job, Poor, Adventurer. Occupation: Fortune-teller
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Sylvan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 30000 cp.
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