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NPC Generator

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Ernest Kirby, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and likes to wear ponchos typically of a light pastel in addition to tight pants. His golden hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also has developed a complete distrust of the Mercenary profession.

History: He was raised in a forest tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: Regain custody of his daughter; and expand his business

Flaws: Ugly, Shy. Bonds: Job, Nature, Family. Occupation: Shoemaker

Voice: Dutch accent

Attributes [hide]

Ernest Kirby, Male Human Ranger 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 12 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)11 (+0) 13 (+1)8 (-1)
Skills Deception +2, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Deep blue spinel (1300 gp). Chrysoberyl (100 gp).


Social Check DCs


Robert Barclay, Male Human [Permalink]

Personal [hide]

Description: This western man wears a blue shirt with thin tan vertical stripes and brown pants. His clothes are grease stained in places. His hair is black, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy, self-centered, vain, and jealous.

History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Robert was born on a far western plains where he grew up under the tutelage of his mother, an expert Seamstress. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Flaws: Insomniac, Selfish. Bonds: Poor, Immigrant, Attractive. Occupation: Seamstress

Voice: Speaks through clenched teeth

Attributes [hide]

Robert Barclay, Male Human Warlock 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 6 (-2)14 (+2) 9 (-1)13 (+1)
Skills Deception +3, Stealth +0
Senses Passive Perception 9
Languages Common, Druidic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 200 gp.


Social Check DCs


Simon Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He usually wears his red robe and has his scimitar always slung over his shoulder. His silver hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Simon grew up listening to his father's many stories. His druidic abilities were realized during a raid on his village. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Athletic, Disciplined, Extrovert, Gifted. Bonds: Adventurer. Occupation: Sellsword

Voice: Speaks with back of mouth

Attributes [hide]

Simon Dumph, Male Human Wizard 8
Medium (5'8") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 36 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 500 gp.


Social Check DCs


Raymond Snape, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: Confrontational and typically high on some drug or another. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Raymond took refuge in the large cave and found the beat up scimitar and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he is wracked by social anxiety

Flaws: Addict, Fearful. Bonds: Nature, Immigrant, Military. Occupation: Carter

Voice: Slurs words

Attributes [hide]

Raymond Snape, Male Human Expert 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)11 (+0) 11 (+0)8 (-1)
Skills Deception +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Banded agate (7 gp). Brown-green garnet (120 gp).


Social Check DCs


Hunter Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is dressed in earthy colors with a tan and black handkerchief worn on his left side. He has a blonde handlebar mustache and slicked back blonde hair. He is very pretty but has cold, dead eyes.

Personality: Prone to second guessing himself, he comes off as nervous. Around other people he will do his best to conceal his emotions and appear jolly.

History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his sister before him, after school he went straight into learning to become a Scribe. He has achieved small success as a Scribe.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and wants to raise his children well

Flaws: Shy. Bonds: Attractive, Poor, Job, Family. Occupation: Scribe

Voice: Tuts and clicks tongue

Attributes [hide]

Hunter Churchill, Male Human Fighter 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)9 (-1) 15 (+2)16 (+3)
Skills Medicine +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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