Justin Hadleigh, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is well dressed, but even with his fine clothing he looks run-down. His brown hair is styled in orderly dreadlocks. He is baby faced.
Personality: Prone to second guessing himself, he comes off as nervous. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has passion for adventuring and risk; and wants a kiss
Ideals: Logical. Flaws: Shy, Insane. Bonds: Has a crush, Adventurer. Occupation: Doctor
Voice: Jamaican accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Gnoll, Terran, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).
Simon Blythe, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a ruthless business man, a trait he acquired from his mother.
History: A powerful brothel owner made him what he is. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and wants to work out more often
Ideals: Philantrophist, Entrepeneur, Athletic. Bonds: Attractive, Mentor. Occupation: Bricklayer
Voice: Mousy voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Theodoric Blakeley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has moderate length red hair. He wears crescent spectacles with a black brim.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the south to a Servant, Theodoric learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He desires power and/or immortality.
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Servant
Voice: Posh accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Conrad Alston, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and dresses like a well dressed Butcher does. His auburn hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the east to a Butcher, Conrad learned a great deal about his father's area of expertise. His first spouse was a Body Guard, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.
Motivation: He'd like to take his coworkers down a peg; and find a way to reverse the transformation of his sister
Ideals: Athletic, Joker. Bonds: Job, Family. Occupation: Butcher
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Abyssal, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Aquamarine (1000 gp). Brown-green garnet (160 gp). Citrine (70 gp). Lapis lazuli (8 gp). 1 Minor magic item.
Godfrey Rodney, Male Human [Permalink]
Personal [hide]
Description: This eastern man is generally shirtless and showing off his tattooed chest. His clothes are grease stained in places. His hair is red and curly. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.
History: Born in the east to a Shepherd, Godfrey learned a great deal about his mother's area of expertise. Through the years after Godfrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Godfrey's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and he is unsatisfied with his job
Ideals: Persistence. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Shepherd
Voice: Sore throat, cough
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 29 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 7000 sp. Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item.
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