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Advanced [show]


Gerald Leighton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a grey shirt with thin brown vertical stripes and red pants. With a patchy chestnut beard and wild chestnut hair. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He misses his home and complains about the freezing weather, even in summer.

History: He was born in a small mountains village. He was an apprentice working in his father's forge. He has worked as a Painter like his father before him.

Motivation: Doesn't want to be a Painter and was forced into it by his family; and wants to raise his children well

Ideals: Athletic. Bonds: Immigrant, Nature, Job, Family. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Gerald Leighton, Male Human Sorcerer 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 16 (+3)14 (+2)
Skills Insight +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Ignan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 12000 sp. Deep blue spinel (1000 gp). Carnelian (80 gp). Rhodochrosite (4 gp). Amber (90 gp).


Social Check DCs


Guy Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a tan wide-brimmed hat and tan clothes. He is portly but not overly obese. His white hair is kept up in a ponytail inside a wide-brimmed hat. His eyes, though not visible through his cowl, are hazel.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born at the edge of vast plains. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety; and several ex partners dislike his way of doing things and want revenge

Ideals: Justice. Flaws: Fearful, Disease. Bonds: Nature, Enemies. Occupation: Doctor

Voice: Deep voice with rolling R's

Attributes [hide]

Guy Wordsworth, Male Human Rogue 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)11 (+0) 12 (+1)12 (+1)
Skills Athletics +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Miles Bentham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is generally well dressed albeit a few years behind the times. His silver hair is knotted and matted. His green eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. He uses divination through singing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Human compassion.

Ideals: Gifted. Flaws: Racist, Antagonistic. Bonds: Attractive. Occupation: Mayor

Voice: Squeaky

Attributes [hide]

Miles Bentham, Male Human Paladin 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 9000 sp. Moss agate (12 gp). Brown-green garnet (160 gp). Black pearl (1200 gp).


Social Check DCs


Alex Clayton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his golden hair up in a very large beehive style do. His eyes are brown and he is always smoking a pipe.

Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker, Artistic. Flaws: Insane. Bonds: Poor, Immigrant. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Alex Clayton, Male Human Rogue 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)15 (+2) 6 (-2)10 (+0)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Hugh Branson, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has moderate length blonde hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has dedicated himself to building a better kind of golem.

Motivation: To be a Adventurer again.

Ideals: Artistic, Gifted. Bonds: Job, Family, Adventurer. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Hugh Branson, Male Human Ranger 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 1 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 3 (-4)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs

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