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NPC Generator

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Advanced [show]


Solomon Hastings, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a white vest and prefers grey and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is unkempt and raggedy. He wears an eyepatch.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of western immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He left for the west, certain he would find work there.

Motivation: Wants to work out more often; and a strong sense of loyalty to human people

Ideals: Professionalism, Athletic. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Roofer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Solomon Hastings, Male Human Monk 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)11 (+0) 10 (+0)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2700 sp.


Social Check DCs


John Gracey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear tan tank tops with black pants. His hair is blonde and very short. His face is covered beneath a completely black helmet.

Personality: He is witty, but his monotone delivery comes off as unnerving Flattery will make him almost putty in your hands.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted psionic powers by his dying sister.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Gifted. Flaws: Selfish. Bonds: Attractive. Occupation: Courier

Voice: Smoker's lung

Attributes [hide]

John Gracey, Male Human Barbarian 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)13 (+1) 16 (+3)11 (+0)
Skills Athletics +6, Insight +6
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6

Possessions: Blue sapphire (1500 gp). Malachite (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a custom-built plate barding that's adorned with brown lining and desert motifs. His silver hair, when down, is lengthy. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Theobald was raised in a hard working conservative environment. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He has dedicated himself to building a better trade route.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Philantrophist, Gifted. Bonds: Job, Adventurer, Family. Occupation: Junk Dealer

Voice: Posh accent

Attributes [hide]

Theobald Fawcett, Male Human Druid 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +3, Survival +5
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 90 pp. 1 Minor magic item.


Social Check DCs


Alex Tenley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears many layers of old clothing at all times. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves telling others what to do and how they should feel about things. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Slave Trader like his mother before him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Opinionated, Joker. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Slave Trader

Voice: Draws out vowels

Attributes [hide]

Alex Tenley, Male Human Rogue 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)9 (-1) 13 (+1)15 (+2)
Skills Investigation +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. White pearl (90 gp). Red garnet (90 gp). Silver pearl (90 gp).


Social Check DCs


Kyle Sheldon, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and likes to wear ponchos typically of a light black in addition to tight pants. His left hand appears badly burned and disfigured. His silver hair is long and unkept. He has blue eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Slave, Immigrant. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Kyle Sheldon, Male Human Rogue 9
Medium (5'10") Human, Lawful Good (CR 9)
Armor Class 8
Hit Points 52 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)13 (+1) 13 (+1)6 (-2)
Skills History +4, Performance +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 3d4+2, Ranged +1 / 3d4-2, Grapple +2

Possessions: 50 pp. Rhodochrosite (11 gp). Golden yellow topaz (200 gp). Black pearl (200 gp). Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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