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NPC Generator

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Advanced [show]


Randal Watson, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a skull on it. He has a long silver beard with little hanging trinkets. He has brown eyes and a brown hat with a blue feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He feeds upon the attention of others.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is unsatisfied with his job.

Flaws: Antagonistic. Bonds: Job, Attractive, Poor. Occupation: Bookbinder

Voice: Posh accent

Attributes [hide]

Randal Watson, Male Human Druid 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)15 (+2) 13 (+1)16 (+3)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 70 pp.


Social Check DCs


Randal Wallace, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a worn and beaten armor. Beneath his clothing is a huge mess of scar tissue. With a patchy white beard and wild white hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken as a slave by a traveling circus and forced to perform One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is terrified, and will act out of fear.

Ideals: Optimist. Flaws: Fearful. Bonds: Slave, Attractive, Poor. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Randal Wallace, Male Human Aristocrat 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)6 (-2) 14 (+2)14 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Odo Whitby, Male Human [Permalink]

Personal [hide]

Description: A 6'5" southern man, he wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His red hair is lengthy. His thin eyebrows rest above his beady green eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Weaver, who enjoyed hunting, Odo was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Knight for the past few years.

Motivation: He'd like to take his coworkers down a peg; and to be a weaver again

Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Knight

Voice: Whispers

Attributes [hide]

Odo Whitby, Male Human Adept 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 40 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 13 (+1)15 (+2) 10 (+0)9 (-1)
Skills Deception +2
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Axton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Architect. With a patchy chestnut beard and wild chestnut hair. His hazel eyes peer out from beneath his Stetson brown hat.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born several months after his father was called into army service. Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Gifted. Bonds: Adventurer, Religious, Military. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Shane Axton, Male Human Commoner 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)12 (+1) 17 (+3)12 (+1)
Skills Nature +4, Perception +6
Senses Passive Perception 16
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp.


Social Check DCs


Trym Atherton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long auburn hair reaches down to his waist. His blue eyes dart from person to person to random spaces in the air.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: He is content; and to find somewhere to settle down

Ideals: Disciplined, Philantrophist. Flaws: Addict, Mundane. Bonds: Mentor. Occupation: Servant

Voice: Laughs frequently while speaking

Attributes [hide]

Trym Atherton, Male Human Wizard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 70 pp. 1 Masterwork Common Melee.


Social Check DCs

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