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NPC Generator

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Advanced [show]


John Marston, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He has a penchant for wearing a ring with an oversized ruby on his right hand. He has moderate length blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Rich, Immigrant. Occupation: Hunter

Voice: Smoker's lung

Attributes [hide]

John Marston, Male Human Paladin 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)10 (+0) 14 (+2)18 (+4)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Bernard Hastings, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a worn and beaten armor. He keeps his long auburn hair kept up in a rat tail. His violet eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with a lost civilization.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He got away from his former life and has fallen to alcoholism.

Motivation: Many gnolls want him driven away; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Addict. Bonds: Adventurer, Enemies. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Bernard Hastings, Male Human Monk 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)16 (+3) 14 (+2)16 (+3)
Skills Athletics +3, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin, Draconic, Halfling
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +5

Possessions: 400 gp. Sardonyx (30 gp). Deep green spinel (130 gp). Coral (130 gp). Banded agate (4 gp). Moss agate (4 gp). Blue star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Carlyle, Male Human [Permalink]

Personal [hide]

Description: He wears baggy white pantaloons and a green scarf. His hair is brown and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invites people to come help in his community garden.

History: The child of eastern immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Regain custody of his son; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Immigrant, Family. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Godfrey Carlyle, Male Human Monk 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 7 (-2)13 (+1) 14 (+2)8 (-1)
Skills Athletics +3, Deception +2
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Blakeley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears light armors faded through time and improper care. He keeps his silver hair in a flapper bob. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world.

Ideals: Disciplined, Fighting. Flaws: Forgetful. Bonds: Attractive. Occupation: Gardener

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trym Blakeley, Male Human Druid 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Religion +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 800 gp. Hematite (13 gp). Zircon (20 gp). Fiery yellow corundum (1100 gp).


Social Check DCs


Ernest Haley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair, when down, is lengthy. His ears are large.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Ernest and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ernest discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ernest fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Greedy, Addict, Disease. Bonds: Adventurer. Occupation: Tailor

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Haley, Male Human Expert 9
Medium (6'1") Human, Neutral Good (CR 9)
Armor Class 9
Hit Points 42 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 12
Languages Common, Terran, Elven
Attacks Melee +2 / 3d4-1, Ranged +2 / 3d4-1, Grapple +2

Possessions: 15000 sp. Chalcedony (30 gp). Blue quartz (7 gp). Red spinel (150 gp). Chalcedony (30 gp). Rhodochrosite (7 gp). Citrine (30 gp).


Social Check DCs

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