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Advanced [show]


Geoffrey Wakefield, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel collared shirt and black pants. He accessorizes with a violet scarf around the waist and a strap diagonally across his shirt. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a dagger on it. He sports a long brown beard, and similarly colored long hair. His half smiles and green eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.

Ideals: Artistic. Bonds: Attractive, Family, Nature, Job. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Geoffrey Wakefield, Male Human Expert 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 9 (-1)10 (+0)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 9
Languages Common, Draconic, Giant
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 50000 cp. White opal (500 gp).


Social Check DCs


Odo Yardley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fine chain shirt which he covers with grey colored cloaks and clothing. His red hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His religion dominates his actions.

Flaws: Antagonistic. Bonds: Poor, Religious, Adventurer, Slave. Occupation: Ploughman

Voice: Scandinavian accent

Attributes [hide]

Odo Yardley, Male Human Aristocrat 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)12 (+1) 14 (+2)18 (+4)
Skills Medicine +5, Performance +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1

Possessions: Sard (30 gp). Banded agate (5 gp). Aquamarine (600 gp). Pink pearl (100 gp). Rhodochrosite (5 gp).


Social Check DCs


Richard Beckwith, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a feathered hat to cover his moderate length black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Richard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Richard is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his father was called into army service. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and wishes to resurrect an old love

Ideals: Impeccable, Justice. Bonds: Military, Adventurer, In love. Occupation: Locksmith

Voice: Soft and mumbly

Attributes [hide]

Richard Beckwith, Male Human Ranger 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)11 (+0) 16 (+3)10 (+0)
Skills Nature +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Moonstone (60 gp).


Social Check DCs


Arnold Altham, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he wears a worn and beaten armor. His long auburn hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.

History: Arnold hails from a village terrorized by dire rats. He married young, but lost his spouse to dire rats. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Arnold was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: Someone believes him a fraud.

Flaws: Secretive, Shy, Depressed. Bonds: Attractive, Enemies. Occupation: Weaver

Voice: Sensual and smooth

Attributes [hide]

Arnold Altham, Male Human Expert 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 12
Languages Common, Infernal, Terran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5

Possessions: 200 gp. Black star sapphire (1100 gp). White pearl (160 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Adley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears skinny pants and wears a grey and white robe with the hood down. He sports a flattop hair cut. His eyes are green and catlike.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invites people to come help in his community garden.

History: He got into the Glassblower business at a young age. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is wracked by social anxiety; and expand his business

Ideals: Philantrophist, Gifted. Flaws: Fearful. Bonds: Nature, Job. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hubert Adley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)11 (+0) 13 (+1)11 (+0)
Skills Athletics +6, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 sp.


Social Check DCs

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