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Advanced [show]


Chad Oakes, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely grey suit with black socks and a vest with buckled shoes, and sports empty pouches on his belt. His red hair is matted, messy, and big. He is baby faced.

Personality: He has always had a great fascination with Human culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A powerful necromancer made him what he is. There was a wharf not far from home where he often wandered off to fish. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Human compassion.

Flaws: Ugly, Racist. Bonds: Enemies, Mentor, Nature. Occupation: Glassblower

Voice: Pronounces O like U

Attributes [hide]

Chad Oakes, Male Human Druid 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Kody Ansley, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He carries a battered scimitar and tarnished greatsword as well. His white hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Kody lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and find a way to reverse the transformation of his sister

Ideals: Fighting, Passionate, Persistence, Athletic. Bonds: Religious, Family. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Kody Ansley, Male Human Ranger 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1000 sp. Aquamarine (500 gp).


Social Check DCs


Bertram Graham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His green eyes dart from person to person to random spaces in the air.

Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not believe in violence as a means to an end. He is a dedicated Brewer but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Brewer arts, while his father instructed him in etiquette, music and courtly manner. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and to unite with his brother

Ideals: Extrovert, Pacifist. Bonds: Rich, Family, Nature, Enemies. Occupation: Brewer

Voice: Old thin voice

Attributes [hide]

Bertram Graham, Male Human Bard 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)18 (+4) 10 (+0)11 (+0)
Skills Animal Handling +2, Religion +6
Senses Passive Perception 10
Languages Common, Infernal, Aquan, Druidic, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143100000

Possessions: 100 gp.


Social Check DCs


Guy Westbrook, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He is generally shirtless and showing off his tattooed chest. His chestnut hair is unkempt and raggedy. His ears are large.

Personality: Guy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Military, Immigrant, In love. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Guy Westbrook, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)11 (+0) 13 (+1)16 (+3)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. An abacus with copper, silver and gold markers (120 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Sapphire pendant on gold chain (1000 gp).


Social Check DCs


Theobald Blakely, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is well dressed, constantly wearing a blue suit, white shirt, and blue tie. His brown hair is greasy and uncared for. His brown eyes are passionate and lively.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the north to a Sellsword, Theobald learned a great deal about his mother's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He struck the Sellsword job and began his own company from there.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Job, In love. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Theobald Blakely, Male Human Adept 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)10 (+0) 12 (+1)9 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp.


Social Check DCs

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