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NPC Generator

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Advanced [show]


Heward Moreno, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man sports grey clothing, slightly heavier than average wear. He wears his black hair up. His half smiles and blue eyes are beguiling and draw you in.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also has developed a complete distrust of the Fisher profession.

History: Heward was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Merchant for hire.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Heward Moreno, Male Human Paladin 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)17 (+3) 12 (+1)11 (+0)
Skills Nature +5, Performance +2
Senses Passive Perception 11
Languages Common, Gnome, Elven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. Star rose quartz (70 gp). Chalcedony (70 gp). Jet (60 gp). Star rose quartz (70 gp).


Social Check DCs


Charles Watson, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan armored body suit, with a simple blue line shooting up and back down. His head has been shaved. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his father was called into army service. Cursed with lycanthropy at a very young age, Charles has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Disease, Shy. Bonds: Military. Occupation: Stylist

Voice: Old Prospector

Attributes [hide]

Charles Watson, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)14 (+2) 10 (+0)17 (+3)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Draconic, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Arnold Wakefield, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His silver hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Family, Military. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Arnold Wakefield, Male Human Rogue 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Aldous Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a white poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. His black hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: Stoic and calm, he prefers to meditate than take action. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the east, but his parents moved at a very young age to the north. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to have a good time and be beloved; and he has passion for adventuring and risk

Ideals: Disciplined, Optimist. Bonds: Adventurer, Immigrant, Slave. Occupation: Detective

Voice: Pirate accent

Attributes [hide]

Aldous Birkenhead, Male Human Bard 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 9 (-1)9 (-1)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Ignan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Anselm Remington, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He plays an instrument quite well.

History: Born in the west to a Animal Trainer, Anselm learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He struck the Animal Trainer job and began his own company from there.

Motivation: Wants to work out more often; and sabotage a competitor

Ideals: Fighting, Athletic, Artistic. Flaws: Antagonistic. Bonds: Job. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Anselm Remington, Male Human Sorcerer 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 35 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)15 (+2) 16 (+3)14 (+2)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Auran, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 10000 cp. Alexandrite (300 gp). Coral (50 gp). Rhodochrosite (8 gp). Zircon (70 gp). 1 Minor magic item.


Social Check DCs

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