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Advanced [show]


Bernard Tatum, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. He carries with him a set of warhammers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He always tries to repair and not replace. It was this mentality that drove him into the Painter business.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting, Persistence, Athletic. Flaws: Racist. Bonds: Rich. Occupation: Painter

Voice: Australian accent

Attributes [hide]

Bernard Tatum, Male Human Barbarian 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 43 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Dayton, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep violet leather and dull grey iron scale mail, and carries monstrous two handed axes. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Roland was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. Roland abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Ideals: Fighting. Flaws: Antagonistic. Bonds: Family, Poor, Adventurer. Occupation: Banker

Voice: Laughs frequently while speaking

Attributes [hide]

Roland Dayton, Male Human Aristocrat 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 29000 cp. 1 Half-Plate.


Social Check DCs


Percival Hampton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is typically in his Carter uniform. His auburn hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. After coming to the age of reason, Percival took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor.

Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Percival Hampton, Male Human Ranger 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Deception +4, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Aquamarine (1300 gp). Chrysoprase (70 gp). Violet garnet (1300 gp). 1 Minor magic item.


Social Check DCs


Kyle Wakefield, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. He wears a colorful flower in his black hair. His eyes are violet and he is always smoking a pipe.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is able to make almost anything out of random pieces of junk.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Farmer arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Gifted. Bonds: Attractive, Rich, Has a crush. Occupation: Farmer

Voice: Hollow voice

Attributes [hide]

Kyle Wakefield, Male Human Druid 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)7 (-2) 14 (+2)11 (+0)
Skills Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 20000 sp. Zircon (40 gp). 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Gomory Colton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, and he perpetually has his monstrous two handed axe ready. He has white hair. He wears an eyepatch.

Personality: He has always had a great fascination with Human culture. He uses divination through singing.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gomory took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly, Racist. Bonds: Nature. Occupation: Masseuse

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Colton, Male Human Barbarian 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 49 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)12 (+1) 16 (+3)17 (+3)
Skills Stealth +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 5000 cp.


Social Check DCs

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