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NPC Generator

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Advanced [show]


Alex Dumph, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears dull black sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Confrontational and typically high on some drug or another. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Alex is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He's since become an addict/alcoholic.

Motivation: Wishes to resurrect an old love; and he seems to be bored by most things

Ideals: Justice. Flaws: Addict, Mundane. Bonds: Rich, In love. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Alex Dumph, Male Human Rogue 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)9 (-1) 12 (+1)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp).


Social Check DCs


Solomon Marlee, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a black top hat and black clothes. His hair is chestnut, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Mundane, Insane, Disease, Insomniac. Bonds: Attractive, Rich. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Solomon Marlee, Male Human Adept 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)9 (-1) 18 (+4)10 (+0)
Skills Animal Handling +6, Stealth +1
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: Just what you see.


Social Check DCs


Drogo Hornsby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a pastel tunic with brown highlights, and long white pants that bunch up around his shoes. His hair is long and red with streaks of brown, and is pulled back with small pastel clips. His beard is brown, braided, and well cared for. He wears large thick round spectacles.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is an amazing painter.

History: Sold as a small child to a necromancer, Drogo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Bowyer and found it very stressful. He struck the Bowyer job and began his own company from there.

Motivation: To settle down with his crush; and expand his business

Ideals: Gifted. Flaws: Mundane. Bonds: Mentor, Job, Has a crush. Occupation: Bowyer

Voice: Pronounces O like U

Attributes [hide]

Drogo Hornsby, Male Human Ranger 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 65 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)10 (+0) 7 (-2)15 (+2)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Payton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a butterfly on it. His silver hair is matted, messy, and big. His eyes, though not visible through his cowl, are green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has money and likes to spend it; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies, Rich. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Adelard Payton, Male Human Cleric 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)8 (-1) 14 (+2)14 (+2)
Skills Insight +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1000 sp. 1 Masterwork Thieves’ tools. 1 Masterwork manacles. 1 Good lock.


Social Check DCs


Clerebold Churchill, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Herbalist, and carries rapiers. He keeps his red hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born into a rich family. He was an apprentice working in his father's forge. He has built up a small fortune and can afford his own way.

Motivation: Sabotage a competitor; and he has money and likes to spend it

Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Job, Rich. Occupation: Herbalist

Voice: Relaxed voice

Attributes [hide]

Clerebold Churchill, Male Human Sorcerer 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 5 (-3)15 (+2) 12 (+1)8 (-1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Just what you see.


Social Check DCs

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