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NPC Generator

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Reynard Nash, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a custom-built plate barding that's adorned with green lining and desert motifs. He is tall, broad shouldered and powerfully built. He has a white handlebar mustache and slicked back white hair. His green eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 12th year, his parents were killed by a goblins raid, leaving Reynard alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins

Ideals: Disciplined, Fighting. Bonds: Nature, Immigrant, Enemies. Occupation: Blacksmith

Voice: High pitched, excited

Attributes [hide]

Reynard Nash, Male Human Cleric 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1000 sp. Smoky quartz (60 gp). Alexandrite (400 gp). Hematite (10 gp).


Social Check DCs


Trym Abram, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His chestnut hair is singed and shortened. He wears an eyepatch.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in the north his family was never financially stable. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and doesn't want to be a carter and was forced into it by his family

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Trym Abram, Male Human Ranger 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 14 (+2)17 (+3) 14 (+2)15 (+2)
Skills Arcana +6, History +6
Senses Passive Perception 12
Languages Common, Druidic, Aquan, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Simon Stafford, Male Human [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered violet stockings. He carries with him a set of greatswords on his belt, each one with a amethyst on the hilt. His deerstalker hat is riddled with cuts and holes. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. The war was a terrible time for him, and Simon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. Through the years after Simon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Simon's mother didn't care for him much, and the feeling was mutual. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Antagonistic, Depressed. Bonds: Military. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Simon Stafford, Male Human Druid 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Athletics +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Tim Clapham, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a pastel vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. With bright golden hair and a scraggly beard. He wears an eyepatch.

Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Energy wise he seems alert and responsive.

History: He was raised in a mountains tribe. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family.

Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Nature, Family. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Tim Clapham, Male Human Wizard 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)5 (-3) 13 (+1)17 (+3)
Skills Insight +4, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10000 cp.


Social Check DCs


Frederick Weld, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is long and blonde with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a small toy that he constantly fidgets with.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Philantrophist. Flaws: Ugly, Antagonistic, Addict. Bonds: Military. Occupation: Dilettante

Voice: Whispers

Attributes [hide]

Frederick Weld, Male Human Commoner 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 17 (+3)12 (+1)
Skills Animal Handling +6, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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