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NPC Generator

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Advanced [show]


Solomon Alton, Male Human [Permalink]

Personal [hide]

Description: A 5'4" western man, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His blonde hair is long and unkept. His fierce green eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is afraid of women and trembles around them

History: Gifted from a young age, Solomon studied abroad. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Athletic. Flaws: Ugly, Antagonistic, Shy. Occupation: Ruler

Voice: Hollow voice

Attributes [hide]

Solomon Alton, Male Human Aristocrat 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 8 (-1)12 (+1)
Skills Deception +3, Stealth +5
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Drogo Marlowe, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male likes to wear ponchos typically of a light black in addition to tight pants. He is tall, broad shouldered and powerfully built. He has done his best to style his chestnut hair to look like a famous performer. His eyes are violet and he is always smoking a pipe.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of drow once and for all.

History: Gifted from a young age, Drogo studied abroad. In his 17th year, his parents were killed by a drow raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Antagonistic. Bonds: Enemies, Job, Adventurer. Occupation: Body Guard

Voice: Pronounces O like U

Attributes [hide]

Drogo Marlowe, Male Human Adept 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Deception +3, History +5
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 900 gp.


Social Check DCs


Charles Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers violet and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. His silver hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Charles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the north. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Insane, Antagonistic, Hedonist. Bonds: Immigrant. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Charles Hailey, Male Human Sorcerer 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 6 (-2)12 (+1)
Skills Perception +1, Performance +4
Senses Passive Perception 14
Languages Common, Goblin, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Lindsey, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a lot of dark rich colors, with gold accents, he is not a threatening figure. His long silver hair is drawn into a two foot long braid. His fierce brown eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: A powerful wizard made him what he is. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Mentor, Adventurer. Occupation: Baker

Voice: Voice breaks

Attributes [hide]

Aldous Lindsey, Male Human Rogue 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 14 (+2)13 (+1) 16 (+3)8 (-1)
Skills Acrobatics +7, Arcana +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 20000 cp. Brown-green garnet (100 gp). Amethyst (100 gp). Jade (100 gp). Star rose quartz (40 gp).


Social Check DCs


Adelard Bradly, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. He wears his red hair down. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He takes great joy in being the best Shoemaker in town.

History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Adelard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Shy. Bonds: Job, Poor, Adventurer. Occupation: Shoemaker

Voice: Dutch accent

Attributes [hide]

Adelard Bradly, Male Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Arcana +4, Performance +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Superior lock. 1 Superior lock. 1 Disguise kit. 1 Hourglass.


Social Check DCs

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