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Advanced [show]


Bertram Bristol, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. His chestnut hair, when down, is lengthy. He has a dull look in his gray eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the north, but his parents moved at a very young age to the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He has a crush on the local Banker; and he wants to get laid

Flaws: Antagonistic. Bonds: Attractive, Military, Immigrant, Job, Has a crush. Occupation: Carpenter

Voice: Sore throat, cough

Attributes [hide]

Bertram Bristol, Male Human Ranger 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)9 (-1) 15 (+2)18 (+4)
Skills Arcana +1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Randal Marley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tan coat over a white low-cut shirt, and a wide-brimmed hat upon his head, and a wedding ring on his right hand. His chestnut hair is greasy and uncared for. He has a dull look in his violet eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not believe in violence as a means to an end. He is a dedicated Architect but believes his peers are too gung-ho.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Architect job and began his own company from there.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult.

Ideals: Pacifist. Flaws: Ugly. Bonds: In love, Job, Nature. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Randal Marley, Male Human Paladin 8
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 61 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 10 (+0)10 (+0)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Violet garnet (800 gp). Jasper (70 gp).


Social Check DCs


Manfred Charlton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing colorful clothing, dressed as a Unemployed. His white hair is still thick. His eyes are green and catlike.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is frequently practicing swordplay.

History: Manfred was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He was granted arcane powers by his dying sister.

Motivation: Wants to raise his children well; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Military, Job, Family. Occupation: Unemployed

Voice: pre-pubescent

Attributes [hide]

Manfred Charlton, Male Human Sorcerer 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 6 (-2)12 (+1)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 700 gp. Obsidian (15 gp). Alexandrite (700 gp).


Social Check DCs


Guy Gracey, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His violet eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He receives visions of the future at random moments

History: Guy was raised in a hard working conservative environment. He has had some formal poetry training, and achieved minor success. He tends to his Bricklayer job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Impeccable, Gifted, Artistic. Bonds: Poor, Job. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Guy Gracey, Male Human Adept 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)16 (+3) 5 (-3)17 (+3)
Skills History +5, Survival -1
Senses Passive Perception 7
Languages Common, Celestial, Gnoll, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 200 gp. Amethyst (70 gp). Red garnet (70 gp). Bloodstone (70 gp). 1 Minor magic item.


Social Check DCs


Trey Copeland, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a tan armored body suit, with a simple blue line shooting up and back down. He is tall, broad shouldered and powerfully built. He has a very tight haircut. This hazel eyed easterner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Trey lived on a farm with his mother, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He would like to get married and retire; and he has passion for adventuring and risk

Flaws: Disease. Bonds: Has a crush, Adventurer, Family. Occupation: Carter

Voice: Strong lisp

Attributes [hide]

Trey Copeland, Male Human Commoner 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 9 (-1)10 (+0)
Skills Arcana +4, Medicine +1
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs

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