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NPC Generator

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Advanced [show]


Roland Ashley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'2" and wears a fancy white suit. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. This violet eyed easterner is not easily forgotten.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He comes from a rich eastern family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since lost track of the people in his past.

Motivation: To settle down with his crush; and marry his brother to traveling adventurers

Flaws: Mundane, Antagonistic. Bonds: Attractive, Rich, Family, Has a crush. Occupation: Gardener

Voice: Deep voice with rolling R's

Attributes [hide]

Roland Ashley, Male Human Expert 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)14 (+2) 12 (+1)9 (-1)
Skills Athletics -1, Performance +1
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Aldous Melancon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dull white sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling violet eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a font of random trivia from the lore and stories he has discovered

History: Born in the south his family was never financially stable. When Aldous reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Military, Job. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Aldous Melancon, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 15 (+2)14 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Hunter Allerton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Doctor does. His hair is auburn and curly. His skin is flawless and his green eyes scan people very quickly.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Bellfounder, but he got bored and became a Doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and obtaining odd cultural human artifacts is his passion

Ideals: Entrepeneur. Bonds: Job, Attractive, Adventurer. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Hunter Allerton, Male Human Sorcerer 9
Medium (6'3") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 35 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)14 (+2) 16 (+3)15 (+2)
Skills Athletics +1, Deception +5
Senses Passive Perception 13
Languages Common, Sylvan, Elven
Attacks Melee +1 / 3d4-2, Ranged +5 / 3d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366664

Possessions: 1100 gp. Smoky quartz (60 gp). Golden yellow topaz (800 gp). Moss agate (5 gp). Chrysoprase (60 gp). Bloodstone (60 gp). Jasper (60 gp). Emerald (1600 gp).


Social Check DCs


Drogo Walcott, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green collared shirt and grey pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He wears his black hair down. His eyes are amber and catlike.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He works hard and plays hard.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Ugly, Shy, Hedonist. Bonds: Poor, Mentor. Occupation: Tailor

Voice: Breathy voice

Attributes [hide]

Drogo Walcott, Male Human Commoner 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)9 (-1) 10 (+0)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Gerald Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a green shirt with thin white vertical stripes and tan pants. His golden hair is styled in orderly dreadlocks. His hazel eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy, self-centered, vain, and jealous.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Gerald was left his father's suit of armor and trained in its use and care. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Athletic. Flaws: Insane, Selfish. Bonds: Family, Military. Occupation: Courier

Voice: Sore throat, cough

Attributes [hide]

Gerald Dayton, Male Human Monk 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)18 (+4) 11 (+0)9 (-1)
Skills Nature +7, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Aquan, Sylvan, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Heavy steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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